well, in terms of attacks, the only addition is the 1-time counter. When a successful counter is made, you will hear the sound of your weapons clashing; this will not happen with regular attacks. So you can know if it was a counter based on the sound.
But there are definitely more "moves". One of my goals is give Warband combat more technical diversity which means more technical options/tools available to the player which means more moves to keep track of
Of course, I want the new mechanics to be refined and intuitive enough that it's not too difficult to keep track of after some practice.
I do know that some people don't like Papa's animations. I know they're not perfect, but they do look way better than the stock animations. The real reason people don't like them is because they have to get use to the new chamber positions. Until you get used to them, it's hard to block; this is why people don't like them.
However, it is easier to chamber block with the new animations (because it looks so intuitive), and it looks a whole lot better when it's actually done. Also, the 1-time counters would look pretty awful with the stock animations in my opinion.
That being said, it's not too difficult to take the new animations out. If enough people have problems with them, I can always offer a version without the animations (or at least give instructions to turn them off)
what are your thoughts regarding the "grappling" features?