That is the key you want to use, EG - Key_x instead of key_whatever_you_use_to_zoomDJK83 said:Okay, I just tested it with one, but there were a few problems. First, I'm confused when it comes to the part about adding "whatever you use to zoom". How exactly do you do that? Without doing anything in that regard, it stayed zoomed in permanently. So how do I get that to work properly? Second, the model is gonna need to be moved over and re-arranged a bit so that it's lined up properly. Can that be done with the X Y and Z coordinates that are in the code?
It does? That's odd
That bit of code is only the viewpoint placement. You can change it to move where the model is on the screen