MP Modern [WB] Into the trenches - DEAD - OSP Released.

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Well I just stormed up a tonne of models... The officer's whistle and practically all the grenades used by Germany and the UK at the time. 8 models in total, they are untextured however. For example, the British No. 36 Mills Bomb:

untitled.jpg

 
Increase the thickness of the pull ring & wire about 3-4x, easiest way would be to grab all its verts and move them along the normals...then scale the pull ring down on all axes, it wasn't quite as large [see pic].

Adjust the waffle-pattern to be much deeper and wider, something like 2x wider.

Mills%20bomb.jpg


heya Highlander *waves*

 
Alright, will do all that. The reference picture I used wasn't that great, clearly, so thanks for that one Barf. I'm going through all my models and optimizing the polycount and generally just tweaking.
 
Very good, but if you want to make this pistol fit with the rest of weapons, make the texture a little darker. :smile:

Like this model from CB.

jk9htf.jpg


The steel pistol from Barf's model is a modern variant but the picture I posted here is the historical variant. :wink:
 
the only real difference between the old ones and new ones is the grip...and that picture you posted is still of the wrong grip. Thanks for pointing that out though. I'll update the texture and send to Lucke.
479px-m1911-m1911a1.jpg

Edit: there
1911-1.jpg
 
Barf said:
the only real difference between the old ones and new ones is the grip...and that picture you posted is still of the wrong grip. Thanks for pointing that out though. I'll update the texture and send to Lucke.
479px-m1911-m1911a1.jpg

Edit: there
1911-1.jpg
Barf you are a wizzard!  :wink:
 
Would it be possible to make it so that med-packs can only be used 3-4 times,  and take 5+ seconds to heal a player?

Also...would adding a crouching feature be possible?
 
lilyeti said:
Would it be possible to make it so that med-packs can only be used 3-4 times,  and take 5+ seconds to heal a player?

Also...would adding a crouching feature be possible?

Don't know about the crouching feature. Right now I'm aiming at making the animations when standing still without shooting and when reloading rifles to be crouching, to simulate that when a soldier reloads, he wont just stand up in the trench as a big, stationary target, but rather be well below the enemy fire.
 
There's already a crouching animation in the game.  Assuming you want just pure crouching, and not being able to fire from a crouched position. 

It would take two seconds to code it in.  In fact, I think I have the code already lying around somewhere. 
 
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