"We've never heard
About a marvel quite so great,
For all the heroes who have lived
In history can't measure up
In bravery against the Maid.”
― Christine de Pizan"
Description:
Deeds of Arms and Chivalry is a modification for Mount & Blade: Warband which focuses on the Hundred Years War between France and England, specifically during the early 15th Century.
Though we strive to be historically accurate in as much areas as possible, the mod is a work in progress and some areas haven't been fully realized yet or are not yet up to our standards.
This mod uses Diplomacy as base, with major modifications to the codebase (by Seek N Destroy and Khamukkamu).
You can see all of Diplomacy's Features here: Diplomacy
Team:
- Seek N Destroy (Scripter, Asset Wrangler, All Around Awesome Guy)
- Khamukkamu (Scripter, bug creator, scope creep master)
Features:
Campaign:
| Combat:
|
Future Plans:
- Mercenary Camps and Companies
- Minor Factions
- New Quests
- New Starting Options
- Troop Trees overhaul
- Replace outdated assets and add new ones
- Custom scenes (relying on OSPs now)
- Modified version of Freelancer
Notes:
- Scenes may be repetitive. We will slowly replace each one by one.
- Currently a soft launch as we gather bug reports.
Credits (WIP):
Code
- motomataru for Formations / FormAI V5
- Diplomacy (Somebody,Waihti, zParsifal)
- Autolykos
- In-Game Armour Customization (Somebody)
Models and Textures
- Wooden Scene Props Pack 1.2 - Adorno
- The Historic Lords Project - thick1988
- Warband UI Retexture - Rohzdear
- Map Icons Pack - Slawomir of Aaarrghh
- Tavern Animation Pack - Slawomir of Aaarrghh
- Skyboxes - ShaunRemo
- Narf's Plate Armour Pack - Narf of Picklestink
- Overhaul of weapons2.dds - Leonion
- Narf's Men-at-Arms Armour Pack - Narf of Picklestink
- Medieval armor sets - Maroon/The Full Invasion team
- medieval helmet pack - dejawolf
- Narf's Transitional Armour Pack - Narf of Picklestink
- Face Improvement Project - Iboltax
- Al Mansur packs - Al-Mansūr
- The Last Days (some textures and scripts) - The Last Days team
- Lucas's weapons - Lucas_the_Benevolent
- Lucas' OSP Weapons II - Lucas_the_Benevolent
- Medieval and Renaissance weapons - Lucas_the_Benevolent
- Highlanders models - Yamabusi
- Battlefield Priests for Calradia - Yamabusi
- iggorbb LSP - iggorbb
- Pino's armor pack - pino69
- Heraldic knight armor - bogmir
- Shredzorz's OSP stuffs - Shredzorz
- Late Western Medieval Helmets - thick1988
- Sonyer's pack - sonyer
- Open Source Project - Weapons - RR_Raptor65, The Pope, James and Luigi
- 1.3 Yiyang Chen's new faces textures - Yiyang Chen
- 15th Century 'Englyshe' Plate Armour Pack - LordBaraban
- Grim Age - Furok and Grim Age team
- Swadian Interregnum 1387 - thick1988
- Scabbards - Charles de Tonkin
- Sword Textures - Antonis
Scenes
- Native Scene Replacement Pack - The Bowman
- The Ultimate Scene Pack - Gokiller
- Mount & Blade Modding Contest Scenes - Various Authors (see thread)
- Le Profyteur
- Adorno
- SageMcQuincy
- Suspicious Man
- Mauromagno
- Kazzan
- Iceqatius
- Dragonfire
- Rigo
Music
- BenjaminR
- Jon Sayles
- Kevin MacLeod
- Twin Musicom
- Shane Ivers
and of course, the TW Community
- motomataru for Formations / FormAI V5
- Diplomacy (Somebody,Waihti, zParsifal)
- Autolykos
- In-Game Armour Customization (Somebody)
Models and Textures
- Wooden Scene Props Pack 1.2 - Adorno
- The Historic Lords Project - thick1988
- Warband UI Retexture - Rohzdear
- Map Icons Pack - Slawomir of Aaarrghh
- Tavern Animation Pack - Slawomir of Aaarrghh
- Skyboxes - ShaunRemo
- Narf's Plate Armour Pack - Narf of Picklestink
- Overhaul of weapons2.dds - Leonion
- Narf's Men-at-Arms Armour Pack - Narf of Picklestink
- Medieval armor sets - Maroon/The Full Invasion team
- medieval helmet pack - dejawolf
- Narf's Transitional Armour Pack - Narf of Picklestink
- Face Improvement Project - Iboltax
- Al Mansur packs - Al-Mansūr
- The Last Days (some textures and scripts) - The Last Days team
- Lucas's weapons - Lucas_the_Benevolent
- Lucas' OSP Weapons II - Lucas_the_Benevolent
- Medieval and Renaissance weapons - Lucas_the_Benevolent
- Highlanders models - Yamabusi
- Battlefield Priests for Calradia - Yamabusi
- iggorbb LSP - iggorbb
- Pino's armor pack - pino69
- Heraldic knight armor - bogmir
- Shredzorz's OSP stuffs - Shredzorz
- Late Western Medieval Helmets - thick1988
- Sonyer's pack - sonyer
- Open Source Project - Weapons - RR_Raptor65, The Pope, James and Luigi
- 1.3 Yiyang Chen's new faces textures - Yiyang Chen
- 15th Century 'Englyshe' Plate Armour Pack - LordBaraban
- Grim Age - Furok and Grim Age team
- Swadian Interregnum 1387 - thick1988
- Scabbards - Charles de Tonkin
- Sword Textures - Antonis
Scenes
- Native Scene Replacement Pack - The Bowman
- The Ultimate Scene Pack - Gokiller
- Mount & Blade Modding Contest Scenes - Various Authors (see thread)
- Le Profyteur
- Adorno
- SageMcQuincy
- Suspicious Man
- Mauromagno
- Kazzan
- Iceqatius
- Dragonfire
- Rigo
Music
- BenjaminR
- Jon Sayles
- Kevin MacLeod
- Twin Musicom
- Shane Ivers
and of course, the TW Community
Changelog
February 5th, 2020 Update
New Features:
- Start as Lord / Ruler or Vassal
-- You can now choose to start as a Historical Lord / Ruler of a faction
-- You can also choose to create your own character but as a vassal of a faction
- Heraldic Waving Banners
-- Lances with Pennons / Banners can be equipped. They are wavy
-- Banners add a slight morale boost to troops.
- Improve your Weapon / Armor
-- Speak to a Weaponsmith / Armorsmith to improve the modifier of your weapon / armour
- Bodysliding
-- Control your troops in the field when your character is defeated.
New Music by BenjaminR
- Amazing period-piece renditions by BenjaminR. He'll be creating original tracks for Deeds of Arms & Chivalry. Listen to his portfolio here: Soundcloud.com
New Scenes by Rigo
- Historical Scenes created by our new scener, Rigo
Other additions / Fixes:
- Dual Morale system fixed: now a different morale system triggers depending on the number of combatants in the field.
- Firearm animation added
- Fixed helmets covering the headmesh in arena battles
- Changed some bandits spawning in towns
- Fixed tournament equipment having strength requirements
- Some fixes and updates to non-mainline units
- Changed Denars to Crowns
- lutes and lyres will not show on musicians back if they have more than one
- Outfitted recruiters and Messengers
- Changed troop hire costs
- Changed default deathcam to mouse and keyboard
- Fix grain quest
- Start battle holding position with > 1 tactics
- Improved Siege Tower Mechanics by Somebody
- Added Bannermen to all factions
- Remove Ramun
- Remove condition when talking to Travellers and asking for location of other people
- Changed default formation to shieldwall
- Changed Formations spacing
- Review Troops shows all troops
- Don't let AI control player troops after death as default
- Don't allow three tournament teams for now due to bug
- Tweaks to lord defection
- Fixed banner map icon for fief not updating when selecting or changing banner
- Reset controversy for lords after being indicted.
- Added travelling tailors
- Added more ransom brokers
- Lots of scene fixes
New Features:
- Start as Lord / Ruler or Vassal
-- You can now choose to start as a Historical Lord / Ruler of a faction
-- You can also choose to create your own character but as a vassal of a faction
- Heraldic Waving Banners
-- Lances with Pennons / Banners can be equipped. They are wavy
-- Banners add a slight morale boost to troops.
- Improve your Weapon / Armor
-- Speak to a Weaponsmith / Armorsmith to improve the modifier of your weapon / armour
- Bodysliding
-- Control your troops in the field when your character is defeated.
New Music by BenjaminR
- Amazing period-piece renditions by BenjaminR. He'll be creating original tracks for Deeds of Arms & Chivalry. Listen to his portfolio here: Soundcloud.com
New Scenes by Rigo
- Historical Scenes created by our new scener, Rigo
Other additions / Fixes:
- Dual Morale system fixed: now a different morale system triggers depending on the number of combatants in the field.
- Firearm animation added
- Fixed helmets covering the headmesh in arena battles
- Changed some bandits spawning in towns
- Fixed tournament equipment having strength requirements
- Some fixes and updates to non-mainline units
- Changed Denars to Crowns
- lutes and lyres will not show on musicians back if they have more than one
- Outfitted recruiters and Messengers
- Changed troop hire costs
- Changed default deathcam to mouse and keyboard
- Fix grain quest
- Start battle holding position with > 1 tactics
- Improved Siege Tower Mechanics by Somebody
- Added Bannermen to all factions
- Remove Ramun
- Remove condition when talking to Travellers and asking for location of other people
- Changed default formation to shieldwall
- Changed Formations spacing
- Review Troops shows all troops
- Don't let AI control player troops after death as default
- Don't allow three tournament teams for now due to bug
- Tweaks to lord defection
- Fixed banner map icon for fief not updating when selecting or changing banner
- Reset controversy for lords after being indicted.
- Added travelling tailors
- Added more ransom brokers
- Lots of scene fixes
Thanks!
Last edited: