Do you want to run this ship?
Gods no. Please don't.
Wendek said:Fun fact if you want to include "giants", a recent study (well a new one, from the wiki article it's apparently been known for a while but new fossils were recently discovered) suggested that a giant primate did roam Earth a long time ago : Gigantopithecus . It lived in Asia (which means it likely never encountered any Neanderthal who were only in Europe afaik) but since I'm not sure your mod is based on any precise Earth geography it may not be an issue. Timeline-wise it's thought that it lived for a long time (up to 100 000 years ago) and thus coexisted with several hominid species from H. Erectus to H. Sapiens, making it not completely a "fantasy" thing.
Apart from that I'm clearly in the "Closer to actual prehistory" camp, there are quite a few fantasy mods already while there's literally none set in prehistoric times.
Cynfar said:This is still a thing? Sweet
Do you guys plan to have dinosaurs? Saw one in a Screenshot, but didnt remember you mentioned it any time when you first released the thread.
Redleg said:Dinosaurs? It would be cool but also anachronistic. Mammoths and giant bears and such would be cool.
- Gathering (Mining, Food, Wood, Bone) - This is my top priority right now and what I will finish first.
- Totem/Birth sign system - This will be something you chose at start. You select a totem so for example, totem of the bear. This will put a wooden bear statue in your inventory which grants you extra bonuses, almost like a book.
- New map icons - I will be creating map icons for other factions such as the plainsmen (Grass huts etc.)
- New hairs - I will modify and expand on the current set of hairs that we have, because of the resources available to me I can make some cool variations.
Cynfar said:Awesome. Any idea when the Mod will be released?
Seems like the active thread has become the old one since the original author's return. Not sure if he's alone or if he's working with Tyden.