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They combat using a vicinity-based targeting system. It means they will run to closeby enemies, and they try to go for targets with less than two enemies (to prevent the "1 cav - 50 infs" incidents). It also centralises the combat, or rather becomes split up into roughly 4-5 groups with short distance between each other, based on the targetingcode I currently have. It means, centralised fighting, but not "200v200, but only 10 can attack"NPC99 said:Don't scatter them too much. Unmodded, Warband disintegrates too quickly into chaos. Formations kept men alive when they stood together.
My goal now, is to prevent this from happening: