I hope I am doing this right, but I'll give it a shot.Cernunos said:Just to make sure, so that you are not dissapointed, "hoplites" won't look like greek hoplites. This is just a name and a reference for troops that will be equipped with heavy armor/spear/big round shield/dagger.
Just like marius legionnaries won't look like marius legionnaries, but is a name holder for troops equipped with heavy armor/big shield/throwing spear/short sword.
Peltasts are a troop equiped with small shield, a dagger, and very light armor.
Of course, is the mod gains momentum, I might get some help to add these graphical modifications.
However, cosmetism has never been the goal of my mods (like rigale, or now civilisation), but really depth of play and increased world interactions and RPG feel.
And I am looking for help again, as I am really not a calradian scholar, could any of the troops below have a calradian cosmetic/effectiveness counterpart ? So that I can create troops in a more efficient way, instead of having to go through a list of equipment/troops, and trying to guess what would fit in what case .
My goal would be to copy paste the proper calradian troop into a civilisation one, with maybe a few minor modifications.
For example, what would be the calradian iconic horse riding archer ? So I can copy paste this troop , and rename it, and add it to the list of civilisation available troops. That would be a great time saver.
Cataphract = Sarranid mamluke
Horse riding archer = Khergit horse archer
Light horseman = Would have to say, Manhunters or khergit Horseman definitely.
Knights = Swadian knights, definitely.
Middle horseman = sarranid horseman or Swadian man-at-arms (the latter being more of a lancer)
Heavy horseman = Swadian knight or vaegir knight.
Paviser = Rhodok Sharpshooters, absolutely.
Berserker = This is definitely one of the nordic troops, warrior veteran or nord Huscarl, just gotta give em a big ass 2 hander and the stats to use em, take their armor off etc etc.
Varegue = nords again, just leave armor on.
Poacher = Forest Bandit
Great Game/Monster Hunter = I think you will have to manually create this one, I cannot think of any troops that fit this description.