Hey Folks,
If you've been playing on GK's siege server recently, you may have seen maps with things such as workable drawbridges, boiling oil (or as I like to call it, purpoil ) or other things. Well, this has been a project I've been working on for a little bit, and when it's finished, I intend to release it to the public.
What I intend to do with this is to create a mod that greatly enhances the map-making potential while still being 100% Native compatible
Here are a few things already implemented:
What I have planned:
If you have any suggestions let me know. Screen-shots forthcoming.
If you've been playing on GK's siege server recently, you may have seen maps with things such as workable drawbridges, boiling oil (or as I like to call it, purpoil ) or other things. Well, this has been a project I've been working on for a little bit, and when it's finished, I intend to release it to the public.
What I intend to do with this is to create a mod that greatly enhances the map-making potential while still being 100% Native compatible
Here are a few things already implemented:
Boiling Oil
Drawbridges
Trap-doors
Kill-zones
Stone-pressure-plates
Elevators
Trigger Buttons
What I have planned:
Rock-droppers
Log traps
Battering rams
Scene-prop based weather effects
More move-able props (such as ships, battering rams, manlets, cats, etc).
Siege improvements (Such as secondary objectives that increase or reduce time for attacks or lives for defenders, workable (if not entirely animated) catapults, more ladder options, permanently capture-able gatehouses etc)
and more.
Conquest improvements (Spawn-fixes, etc)
If you have any suggestions let me know. Screen-shots forthcoming.