[WB][B] GRIM AGE - Skirmish MOD is CLOSED

Furok

Knight at Arms
Best answers
0
GRIM AGE
Skirmish & Ostland Campaign
Mount & Blade mod
Noncommercial mod for Singleplater & Multiplayer based on Mount&Blade Warband by world of Warhammer Fantasy Battles





Factions



Old Pools http://forums.taleworlds.com/index.php?topic=133702.new#new



Screenshots
Marauder Recruit






Marauder






Skilled Marauder




Marauder of Norsca







Weathered Marauder of Norsca





Raider






Weathered Raider






Elite Raider








Chaos Warrior









Elite Chaos Warrior







Crusher





Spearman





Skilled Spearman





Spearman Veteran



Halberdier




Skilled Halberdier





Halberdier Veteran





Swordsman




Skilled Swordsman




Swordsman Veteran





Berserkers - http://forums.taleworlds.com/index.php/topic,133702.2670.html
2672th message
Chaos Army - http://forums.taleworlds.com/index.php/topic,133702.2685.html
2694th message
Elite Marauders of Norsca - http://forums.taleworlds.com/index.php/topic,133702.3045.html
3056th message
Pistoliers





Greatswords





Hunters




Marksmen






Shooters






Crossbowmen





Handgunners





Handgunners Snipers







Troop Tree(with stats)
2D Art
Saadi's 2D Art
Author -  Saadi

Duel
 

Chaos & slaves


The Empire go to campaign


Kislev vs Chaos


The Empire's deserters


Slaughter


Meeting with Beastmans


Meeting the Empire's army


Meeting the Kislev's army


Knights of Bull


Knights Panthers


Nurgle's Champions


Khorne's followers


Undead


Ungols


Riders
Gerhard's 2D Art




Developers team

Current team members:

Saadi - Great 2D Artist
Ezhik-iz-Tumana - Main Brainstormer
Tim "Bulwark" Pedersen. AKA Greyloc at ModDB - Voice Actor
Hunterwolf - Linkman
Ernes Doreste - Musician
Furok - modest project manager & 3d artist

Past team members:

AndreusAs - Mod founder
Никколо де Толентино - Major writer
Cerber_ok - 2D Art - Artist
Gerhard - 2D Art - MOST empire units concepts
Teddybundy - soundmaster
Rabican - scripter

Support:

Maxim Suvorov
Sigmar
SHREDDER
Ficus
Сталкер007 (Stalker007)
Пашка (Pashko)
Сичим (Грин де Веган)
Ilich93 (Ingolfr)
Raven_93
§[email protected]~§ (Flanir)
MirrorMirror
Ravenor
inkwizitor41
JekaKiller
Nikolaev1
Klef
Hulper
Gorthauer
Magnus
Timorfeys
Mesn
Золд Горыныч
Isilendil
Morozz
Ernael
Borizz
Ganbat
The Holy Pilgrim
Gunlover
Worempire
Deep-thougt
BarizZ
Mark7
Valonir

If I forget somebody, let me know.
P.S. Updatable team picture also at main page.
Vacancies
Want to help? Join us!

1. Wanted Scriter HOT VACANCY

Requirements to pretender in team
1. Pretender should be systematic at work.
2. Experience with Warband scripting in one or more successful projects.

All who want to help:
ICQ (Furok) 401-505-999
Skype Fur.Ok.
Or PM
FAQ - frequently asked questions
1. Is it for Warband? Yes, mod is for Warband
2. Is multiplayer being planned? Yes, but mod will be single player oriented
3. When is the  release? That depends on you!
4. Where are Tzeench and Slaanesh? They will be present in the final version
5. Why have spearmen, halberdier and swordsman ended up as greatswords? Will all armies consist of greatswords only? No, before unit upgrades to greatsword, it must get A HUGE MASS of experience. Only few people can survive and collect enough experience to upgrade as greatsword
6. When is the release? What part of the mod is ready? At this moment 23% of the beta is complete
7. Will there be unique artifacts like Ghal Maraz etc ? Yes! There will be a lot of unique items.
Signatures
Code:
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Code:
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Code:
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Code:
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Code:
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Code:
[url=http://www.moddb.com/mods/grim-age-skirmish][IMG]http://media.moddb.com/images/global/moddb.png[/IMG][/url]


Code:
[url=http://www.moddb.com/mods/grim-age-skirmish][IMG]http://button.moddb.com/popularity/medium/mods/22792.png[/IMG][/url]


Code:
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Code:
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Code:
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Developers forum link - http://empiretw.ru/board/index.php?showforum=239
 

Sylke

Sergeant
Best answers
0
Those chaos warriors look very awesome. And those troop trees look very impressive. I like the way you incorporated towns, villages and castles in the troop tree and I like the idea of knighthood orders and chaos temples needed to create the ultimate troops.
Too bad all the empire foot melee troops eventually become greatswords. I think it would be better if you could upgrade spearmen and halberdiers to master spearmen/spearmaster and master halberdiers to prevent people from having armies composed entirely of greatswords. If you make high tier spear/sword and halberd troops people can make mixed armies using all of those. All the other  features seem to be very promising. I especially like this: "Some units require more place in army."
This encourages people to use weaker troops aswell because they might be stronger in bigger groups.
And the duels before a battle is really in spirit of the warhammer board game.
All the new siege improvements will probably make sieges a lot more interesting.

Another question: Why only those 2 knighthood orders, why not more/others?

Why is it that russians are so good at making awesome mods?  :razz: Some russians made an awesome warhammer mod for medieval  II total war aswell.

Good luck on making this  :grin:
 

Furok

Knight at Arms
Best answers
0
Sylke said:
Another question: Why only those 2 knighthood orders, why not more/others?
Because this troop-trees for beta. In final version all orders and all units will be created.
 

Nasferatu

Sergeant
Best answers
0
i already want to play as a dwarf :grin:

incidently anyone know a mod that i can play as a dwarf?
 
Best answers
0
Nasferatu said:
i already want to play as a dwarf :grin:

incidently anyone know a mod that i can play as a dwarf?
if you mean Warhammer you got one here http://forums.taleworlds.com/index.php/topic,87192.0.html
 

Adorno

Bedroom Assassin
Duke
WBNWM&BVC
Best answers
0
AoC said:
Warriors of chaos are perfect. Any plans of multiplayer?
Read the FAQ  :smile:

(Looks great and a multiplayer version would become 'talk of the town')
 

AoC

Master Knight
Best answers
0
Adorno said:
AoC said:
Warriors of chaos are perfect. Any plans of multiplayer?
Read the FAQ  :smile:

(Looks great and a multiplayer version would become 'talk of the town')
Too much high format bold text :wink: My fail, i admit.

To ask valid question, any chance for undivided chaos champions (non-single god aligned) and knights ?

Any chance to get unique abilities like self healing during battle ?

Any chance to see Daemon Princes with Wings (that fly for short duration, knock down people around, kill in melee and cast some spells) ?
 

Sylke

Sergeant
Best answers
0
Furok said:
Sylke said:
Another question: Why only those 2 knighthood orders, why not more/others?
Because this troop-trees for beta. In final version all orders and all units will be created.
Thanks for answering my question and I must say there couldn't have been a better answer  :smile:
Too bad I'm not able to model, script or anything like that. Anyways, good luck on making it all happen.
 

Irsig

Knight
WB
Best answers
0
http://www.youtube.com/watch?v=P3ALwKeSEYs

and since im here a question, we can expect updates here or we have to check the russian forum??
 

Kazzan

Count
M&BWBNW
Best answers
0
Real nice, good looking models, if you incorporate those features, this mod will be awesome.