SP Medieval [WB] 1429 La Guerre de Cent Ans - La Relance (Hundred Years War Submod)

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Khamukkamu said:
We haven't had a full release yet. Only a soft launch, more for testing the modified freelancer system & port to wb 1.17XX.

The next release will (hopefully) be a full one with Ettenrocal's historical banners, and S&D's improvements (which are way too many to count right now!) :grin:
Thank you! You are doing a great job here! I still am angry with myself, that I decided to learn Latin instead of French in school. Or at least I should have opted for French as third foreign language when I had the chance instead for going for more physics.
 
Khamukkamu said:
We haven't had a full release yet. Only a soft launch, more for testing the modified freelancer system & port to wb 1.17XX.

The next release will (hopefully) be a full one with Ettenrocal's historical banners, and S&D's improvements (which are way too many to count right now!) :grin:

Awesome, have an ETA on next release?
 
The Great Seek n Destroy, Rome at War's and 1429: La Relance Dev :smile:

EDIT: and to answer the question, the answer remains the same. Finishing up the Troop Trees and new items.

If anyone has any suggestion for Freelancer missions, drop it in here. I'm in need of ideas!

Two Types of Missions:

- Outbound Missions: You leave your lord's party and do something (like the current, "Deliver Message", and "Hunt Down Fugitives")
- Trigger Missions: You are shown a menu and you do something (like the current, "Training" and "Bandits" missions)
 
Khamukkamu said:
The Great Seek n Destroy, Rome at War's and 1429: La Relance Dev :smile:

EDIT: and to answer the question, the answer remains the same. Finishing up the Troop Trees and new items.

If anyone has any suggestion for Freelancer missions, drop it in here. I'm in need of ideas!

Two Types of Missions:

- Outbound Missions: You leave your lord's party and do something (like the current, "Deliver Message", and "Hunt Down Fugitives")
- Trigger Missions: You are shown a menu and you do something (like the current, "Training" and "Bandits" missions)

Outbound mission - your Lord orders you to leave his party and escort his wife to him from his town/castle. You are warned not to turn up without her & she must be happy & unharmed. En route you’re attacked by bandits who hold her for ransom if you fail to defeat them. You have x days to raise the cash or rescue her in a sneak mission before your Lord learns of your incompetence and puts a bounty on your head. If you rescue her, she insists on going shopping at the nearest town to replace her wardrobe stolen by her captors. If you refuse, she’ll be unhappy and will complain to your Lord reducing your relationship with him. If you comply, she’ll ask you for the money or your Lord will learn of your incompetence. Either way, you have to bodyguard her door in the tavern at night and fight off a thief/assassin/rapist. Fail and your Lord will put a bounty on your head. If you succeed she will attempt to seduce you. Refuse & she’ll complain about you. Comply and your Lord may hear worrying rumours about you.
 
I once had a problem with the outbound mission.
I separated from the troops to destroy some bandits, and at that time my monsieur was defeated.
And I could not return to him in the time allotted to me.
I was considered a deserter ...
It may be to increase the time for the return to the army of my monsieur.
 
Sorry, but I'm worried about another question.
Will the characteristics of weapons and armor change?
Just some properties of things cause big questions ... within my knowledge of this war.
And will new items be added in large quantities?
 
What about some sort of scouting mission?Maybe killing some enemy scouts yourself, lead a scouting party on a mountain and defend yourself against enemy ambush.
 
I'm really hyped for this. 1429 is an excellent mod, and an updated submod, along with a better translation, is bound to make it perfect
 
I'm interested if exist a estimate release date for this submod also I'm happy as 1429 will receive a English translation because I don't understand French
 
We are still working on finishing the revamped troop trees. You can play the mod now anyways, the translation is mostly complete (just missing magitsu's corrections).
 
I must installed 1429 first date but submod which version of 1429 require: Moddb have Steel Edition or Nexus but I using Moddb and Steam for downloading mods
 
I found 2 bugs,one of them is pretty big:
1.During the kill the looters Freelancer quest,the textures and music is missing or look bizarre.
2.I got a scout quest from my commander,it had no destination,completed instantly,and once i talked to my commander,i got a scene,that i about to attack his party,and there was no choices(Surrender,leave,charge etc)you are forced to Alt+F4.
Im using the hotfix,and i found these bugs in the first 10 minutes of gameplay.
 
sN3Fn.jpg
Not dead, just knocked unconscious  :smile:

Sorry for the lack of updates from my part, I've been going over adding new assets, updating old ones and removing some that were out of place and that part is almost done. There's still a lot of balancing that needs to be done and NPCs to outfit and rework. I've made more changes than I had originally planned and it's a bit time consuming but hopefully worth it in the end. I've pushed some ideas on the side so I don't end up needlessly delaying when it's not really that important, I'll try to post more screenshots in the following weeks once I'm satisfied enough with the results.
 
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