Getting RGL ERROR hash vector failed at index-1.
It has happened twice. After a battle, specifically when clicking the let NPCs collect the loot. Now in its second occurrence it's repeatable, leading to hard crash.
(here's the end of rgl_log.txt
Finished All...
Loading tracks
load_map_data complete.
Init_map complete.
init_meta_mission complete.
map mesh built.
get_ideal_sun_color.
get_ideal_fog_color.
2553 parties added.
launch complete.
ERROR: Hash vector failed at index -1 )
I'm also getting that unable to create a faction. Took Baza from Portugal and it remained like that "No Faction" until I crashed a day or two later after they re-sieged. No ministers either nor ability to fill the garrison. I can only adjust the custom troop tree's name.
I remember seeing a notice that I couldn't have a court because I wasn't independent, so the bug is probably some failed check in that regard.
"Geonese" Sergeant Crossbowmen has a minor typo.
It has happened twice. After a battle, specifically when clicking the let NPCs collect the loot. Now in its second occurrence it's repeatable, leading to hard crash.
(here's the end of rgl_log.txt
Finished All...
Loading tracks
load_map_data complete.
Init_map complete.
init_meta_mission complete.
map mesh built.
get_ideal_sun_color.
get_ideal_fog_color.
2553 parties added.
launch complete.
ERROR: Hash vector failed at index -1 )
I'm also getting that unable to create a faction. Took Baza from Portugal and it remained like that "No Faction" until I crashed a day or two later after they re-sieged. No ministers either nor ability to fill the garrison. I can only adjust the custom troop tree's name.
I remember seeing a notice that I couldn't have a court because I wasn't independent, so the bug is probably some failed check in that regard.
"Geonese" Sergeant Crossbowmen has a minor typo.