Alright for starters I'm using Thorgrim's.
There are 4 Water Textures, in this order, going from top to bottom.
#1 Dark, deep water, when touches land blends moronicly
#2 Light, shallow water, blends nicely for rivers/lakes
#3 Light, almost identical to #2
#4 Dark, ocean, when it touches land generates shores, has waves, tides, everything.
Problem: When I place any amount of type #4 on my map it crashes, even though native's map is covered in it.
There are 4 Water Textures, in this order, going from top to bottom.
#1 Dark, deep water, when touches land blends moronicly
#2 Light, shallow water, blends nicely for rivers/lakes
#3 Light, almost identical to #2
#4 Dark, ocean, when it touches land generates shores, has waves, tides, everything.
Problem: When I place any amount of type #4 on my map it crashes, even though native's map is covered in it.

