I seem to remember this being a thing. Was it removed or is it in the game?
EDIT: I meant to post this in the Keep subforum.
EDIT: I meant to post this in the Keep subforum.

Can we still build castles in villages we own?
We had to drop that feature. At some point in development, fief management became too complex, with towns, castles and villages each having their own specific management screens. The ability to build castles in villages also gave rise to complex rules. For example, demolishing the castle in a village could potentially revert the village to another kingdom and we had to add complex logic to handle that. Overall, we felt that the design had become too bloated and unappealing.
The solution was changing the status of villages so that they would no longer be considered independent fiefs but were always attached to a castle or town. This removed the necessity to have a management screen for villages and simplified and streamlined the system. The aesthetics of our new villages is also much more pleasing.
That would take them another 4 years of dev time - lolI hate it. I would love if you could build up your fief to whatever you want it to be. I wish it was that way.
I thought there was one last year, that stated we were able to manage villages. At the very least I think we should have similar upgrades to what we had in Warband
I recall the same as you. You could upgrade existing villages into castles with different tier of walls that changed visually aswell, there was never an option to create a village out of nowhere.I thought it was that villages could turn into castles, then into towns, but they scrapped it. I did not recall creating castles and villages being a thing.
Can we still build castles in villages we own?
We had to drop that feature. At some point in development, fief management became too complex, with towns, castles and villages each having their own specific management screens. The ability to build castles in villages also gave rise to complex rules. For example, demolishing the castle in a village could potentially revert the village to another kingdom and we had to add complex logic to handle that. Overall, we felt that the design had become too bloated and unappealing.
The solution was changing the status of villages so that they would no longer be considered independent fiefs but were always attached to a castle or town. This removed the necessity to have a management screen for villages and simplified and streamlined the system. The aesthetics of our new villages is also much more pleasing.
Amazing the guy spends his free time making something that adds more depth to the game, something that you aren't obligated to use and you ***** about it.Just what every village needs .. a HUGE Tower sitting in a field .. looks so natural .. (: /
What's needed is the ability to construct a Watch Tower, located on the Kingdoms borders. We NEED to see when a enemy army is moving against us. Watch towers could also hold a few soldiers for defense / patrols ??
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No need to straw man your way so hard out of it, a simple "Yeah my bad, my criticism wasn't very nicely worded. I don't like the looks of it, maybe instead of a miniature castle it could look like a large watch tower?"Everyone has the right to oppose an idea, It doesn't mean they are a hater. But progressives like to call all opponents as haters and try to ban their voice. ... modern world problem..
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