I and the admin team were wondering if your mod would like a subforum?
You would get;
- A subforum to direct people to where you can spread the mod info into several threads, with full rights for stickying and moderating and so on.
- The option of a password-coded area for your team to talk and share ideas out of the public eye
- A webpage (or several) on the main exilian website.
- As much wiki space as you want/need
- Anything else you want that I can do for you.
All we need is that you and your team post regularly and direct your fans onto the .site... another point which might be good for you is that Exilian does have a bit of a Warhammer community too (I play myself, and worked a lot on the Warhammer Mod for Rome; Total War which is also hosted there).
I and the admin team were wondering if your mod would like a subforum?
You would get;
- A subforum to direct people to where you can spread the mod info into several threads, with full rights for stickying and moderating and so on.
- The option of a password-coded area for your team to talk and share ideas out of the public eye
- A webpage (or several) on the main exilian website.
- As much wiki space as you want/need
- Anything else you want that I can do for you.
All we need is that you and your team post regularly and direct your fans onto the .site... another point which might be good for you is that Exilian does have a bit of a Warhammer community too (I play myself, and worked a lot on the Warhammer Mod for Rome; Total War which is also hosted there).
Quote (Revan Shan):
Del, give me the texture (.dds) of the imperial armour. I would like to make several reskins so that you get the neutral version (fitting all the empire) and provincial versions. PLus, I think I will change the metallic colour a bit.
to be honest i think there are too many evil races that are going in this mod,
maybe you could balance it out abit, like taking an evil race out and swapping it with
a good race, just to make things more interesting.
to be honest i think there are too many evil races that are going in this mod,
maybe you could balance it out abit, like taking an evil race out and swapping it with
a good race, just to make things more interesting.
yeah i suppose, but i think that it will get boring after a while of just battling the evil things, i just thought that having other 'not so evil' races would spruce things up abit, its just my thought.
This mod looks great! Glad M&B is finally getting a warhammer mod.
Just out of curiosity, have you considered making skaven skeleton a little more hunched back? If that is the correct word for it anyway.
Here's a pic showing what I mean:
http://www.warac.cn/images/thumb/f/fe/Skaven_concept.jpg/300px-Skaven_concept.jpg
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