
noniac 说:can someone tell me how can i use the formations, i mean, divide my troops in a first battalion, second....
noniac 说:guys can you answer me please


The formations code was put in at an early stage of the original WARSWORD mod, never really worked well, so I always disable it at the 1st chance,in camp menunoniac 说:i mean, how can you use the formations mod to make wavard, rearward, fourth, fifth......

Yes talk to NPC you should be given the option to add troops from your party,this is equal to your party limitnoniac 说:Can you implement the option to raise a new battle array in the companions conversation screen



noniac 说:But im talking about this warsword version, the mod doesnt give the option, as i said, the isnt the lines for that option in conversation.txt, can you modify it to make that work?please
Thks cellzero, I didn't know there had been removed,cellzero 说:noniac is talking a about these lines form the old warsword the baptism version is missing them
there used it the battle array and in my experience it worked willdlga_member_talk:assign_array 69631 44 6 31 2 144115188075855903 -1 2121 3 1224979098644774912 8 1 2170 3 1224979098644774913 1369094286720630799 360287970189639680 2106 2 1224979098644774913 1 2110 2 1224979098644774912 1224979098644774913 2147483678 2 144115188075855902 1224979098644774912 I'm_planning_to_raise_a_new_battle_command,_and_intending_to_appoint_you_as_the_commander. 49 0
dlga_member_talk:dismiss_array 69631 44 1 2147483679 2 144115188075855903 -1 Our_party_has_shrunk._I_feel_no_need_keeping_your_sub-command. 50 0
dlga_assign_array:assign_array_confirm 4095 49 0 Really?_That_would_be_a_wise_decision._I_will_prove_worthy_of_this. 51 0
dlga_assign_array_confirm:assign_array_accept 69631 51 4 1695 2 1224979098644774912 648518346341351424 2105 2 1224979098644774912 1 2120 3 1224979098644774913 216172782113785324 1224979098644774912 2320 2 1 1224979098644774913 I'm_serious._Now_you_are_in_command_of_{s1}._I'll_assign_you_some_men_shortly. 52 15 1103 1 5 1100 2 648518346341351424 576460752303423488 2133 2 1224979098644774912 72057594037927936 1603 3 1224979098644774912 1048576 1 1612 3 1224979098644774912 144115188075855885 0 501 3 1224979098644774912 160 144115188075855885 1660 2 1224979098644774912 648518346341351424 1695 2 1224979098644774913 648518346341351424 2120 3 1224979098644774914 160 1224979098644774913 501 3 648518346341351424 1224979098644774914 1224979098644774912 2105 2 1224979098644774913 1 501 3 648518346341351424 160 1224979098644774913 2322 2 2 144115188075855885 1669 2 1224979098644774912 1585267068834414845 1106 2 1585267068834415249 4289396565
dlga_assign_array_confirm:assign_array_cancelled 69631 51 0 Maybe_it's_too_early_to_talk_about_this._Let's_put_it_later. 53 0
dlga_assign_array_accept:close_window 4095 52 0 My_pleasure._I_won't_fail_your_trust. 6 0
dlga_assign_array_cancelled:close_window 4095 53 0 That's_all_right._I'll_always_be_willing_to_take_up_the_duty. 6 0
dlga_dismiss_array:dismiss_array_confirm 4095 50 0 Are_you_sure? 54 0
dlga_dismiss_array_confirm:dismiss_array_accept 69631 54 0 Yes._Call_your_men_back_to_my_direct_command. 55 23 2120 3 1224979098644774912 160 144115188075855903 521 3 1224979098644774913 648518346341351424 1224979098644774912 1695 2 1224979098644774914 648518346341351424 1661 1 1224979098644774913 2133 2 144115188075855900 1 1 3 936748722493063218 648518346341351424 1224979098644774913 1232 1 1224979098644774913 6 3 1224979098644774915 144115188075855903 1224979098644774914 2120 3 1224979098644774916 1224979098644774915 1 2120 3 1224979098644774912 160 1224979098644774916 521 3 1224979098644774917 648518346341351424 1224979098644774912 521 3 1224979098644774918 1224979098644774917 160 2120 3 1224979098644774919 216172782113785324 1224979098644774915 2320 2 1 1224979098644774919 2322 2 2 1224979098644774918 2320 2 1 1585267068834414845 2106 2 1224979098644774912 1 501 3 648518346341351424 1224979098644774912 1224979098644774917 1669 2 1224979098644774917 1 3 0 501 3 648518346341351424 160 1224979098644774914 2322 2 1 144115188075855885 1106 2 1585267068834414846 4289396565
dlga_dismiss_array_confirm:dismiss_array_cancelled 69631 54 0 No._Keep_in_command_please. 56 0
dlga_dismiss_array_accept:close_window 4095 55 0 Well,_if_you_say_so... 6 0
dlga_dismiss_array_cancelled:close_window 4095 56 0 No_problem. 6 0
deutrinodeutrino 说:Can anybody tell me how to add clubs to the archers in the tournaments, because I am getting sic of being beeten in the last round and loosin bunch of money?
Please.

utegenthal 说:You1,
First, let me thank you for the awesome work you've done on that mod. it's dangerously addictive
I would have two questions regarding issues I encounter during the game:
1) I've made myself an independant kingdom, conquered several castles and cities, hired lords...problem: those lords don't recruit any troup. neither for their own army, nor for the castles/cities I give them...
2) when I go to the castle of one of my cities and discuss with the guy who takes care of the fiefs (the cancellor?), I can give villages to my lords without any problem. although, if I quit and re-load all the villages belong to me again...
Btw, don't know if it can help but the version I use is the 1.011 one....
P.S.: I also had crashes when using F12 to quick save after a battle. I solved the issues by saving "manually" (esc -> click save). I just notify that in case that happened to someone else, they know there's an easy solution
Cheers!


Hi deutrino I don't mind players putting ideas forward (on the table) the ogres are in as there own kingdom with new mounts and the hand cannon because you put the idea forward.deutrino 说:Hello You1,
I apologize if I am spamming your tread too often, and I now that you awlready have a plan about what kind of stuff you want to see in your mod. But I would like to ask, do you intend to include "Custom commander" feature in the next version of Warsword Baptism? I am wondering/hoping because it is much easier and interesting to experience different gameplay styles in the same campaign, without having to start a new game for this - footsoldier, lancer, horse archer, or purely king/strategist type of character.
I have already started and deleted my characters may be more than thirty times, because I couldn't have all this in the same save. I enjoy the starting stages of the game very much when I roam around free and unattached, but I also want to conquer the hole map eventually.
Imagine how awesome it would be to switch from bretonian knight combat style to empire pistoleer in the same storyline (game save). There won't be any reason (for any of us) to start a new game and the immersion in the world of Warhammer Baptism will be greatly enhanced.
I hope this will pique your interest.
sincerely yours:
deutrino


Dwyn 说:Hi,
1. good job!! it is a great mod!!
But now I need your help!!!!!!
I don't understand this:
vdt_regular :Out of Static vertex buffer memory. Needed = 213766 Available: 200000
Expanding Buffer Capacity to 267207
vdt_regular :Out of Static vertex buffer memory. Needed = 272438 Available: 267200
Expanding Buffer Capacity to 340547
vdt_regular :Out of Static vertex buffer memory. Needed = 371511 Available: 340544
Expanding Buffer Capacity to 464388
vdt_regular :Out of Static vertex buffer memory. Needed = 471626 Available: 464384
Expanding Buffer Capacity to 589532
vdt_regular :Out of Static vertex buffer memory. Needed = 602949 Available: 589504
Expanding Buffer Capacity to 753686
begin_setup end_setup begin_setup end_setup vdt_regular :Out of dynamic vertex buffer memory. Needed = 35027 Available: 35000
Expanding Buffer Capacity to 43783
ERROR: Unable to restore vertex buffer. Saving options...
I have change the vertex buffer from 6200 MB to 15000 MB and it do not run!
What can I do??
PS: Sorry for the bad english!