Its great to see that this mod is active. I do not get internet very often because I am a truck driver, but have put in a tremendous amount of time into playing this mod on my laptop. TBH I haven't read this entire forum, 280 pages is a lot to sit and read in one sitting, but I skimmed it and have some questions/issues that I'm not sure if they have been addressed. IF it has been, please redirect me
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First things first the starting out in this mod seems to be ridiculously difficult. Most bandit groups roaming around the map from the get go are 40+ strong and have at least 1 large unstoppable unit with them. Maybe this can be altered in some way so the bandits start small and maybe get bigger as the days go on? So far (maybe I just suck) I have been unable to get a game going without using cheats, or saving every 5 seconds before I move in case a bandit runs into me. The only race I have not had this issue with is the Empire.
Secondly, the large units mentioned, seem to be extremely op. The only way I can kill them without them wrecking my entire army is with a gun. Otherwise im dealing 0-2 damage. If your lucky and there is only 1 your ranged unit MIGHT target him and down him by the time hes done eating your infantry. I hate having to be forced to carry a gun on all my characters.
Third, and this may be because I am biased, but Orks seem extremely squishy. If I can manage to avoid the marauding savage orcs with their biggies, get a decent sized army by traveling what seems to be half the map, and hunt down enough halflings to get a few black orcs, it all seems to go to waste the first time I get into a fight with dwarves. No way an outnumbered stunty force is gonna mash up my green skins. But with their gun/crossbow combo Im lucky to beat them on the ground, and cant siege a castle without 10 ogres with me. Even then I am only left with 10% of my troops. Orks in general just seem weak. One orc runt is strong enough to take on 5 of any dwarves imo.
Lastly, not sure if it is just me but ransom brokers seem a lot more rare in this mod than regular game.
Love what you guys are doing. I wish I could help in some way. Sorry for the long post.
Green is best. No way Chaos is the strongest. Just ask Grimgor and Archaon. Just sayin.
Not to mention Orks have reason to be unhygienic, they are savage and don't know any better. Chaos do it just because they choose too.
I'll be sitting here picking the High Elf bones out of my teeth waiting for the woodies to show their face.
Edit: Sorry one last thing. When the mentioned playable Night Gobbos are put in, is that a Night Goblin army? Or just player? Cause I hate the Tribal look, and refuse to add them to my Waaaaaaaaagh. Also, throw some snotlings in the mix just for fun.