SP Fantasy Warcraft 2 Mod Visit our Website: www.freewebs.com/mbwarcraft2

正在查看此主题的用户

状态
不接受进一步回复。
This is turning out to be too big a job - I'm not even halfway done and I'm still getting more!

Hope we can rely on you, Aenerion. Frankly, my textures look like they were done by a 5 year old. I'll upload any of the textures if anyone wants them.

EDIT: Ie, I quit.
 
OK being a person that used to play warcraft 2 for 12 hours a day during days off i shall list the units.

Humans
Peasant
footman
elven archer which upgrades to a ranger
knight which upgrades to a paladin
A scout copter
A dwarfen bomb squad
mage
a battleship
a frigate/destroyer

Orcs
Peon
Grunt
Troll Axe thrower upgrades to berserker
Ogre upgrades to ogre mage
death knight
catapult
goblin zeppelin
goblin bomb squad
juggernaut
troll destroyer/frigate

Others

Skeletons
Demons



if you have more feel free to update my list but this should be all of em.
 
Nathan90 说:
OK being a person that used to play warcraft 2 for 12 hours a day during days off i shall list the units.

Humans
Peasant
footman
elven archer which upgrades to a ranger
knight which upgrades to a paladin
A scout copter
A dwarfen bomb squad
mage
a battleship
a frigate/destroyer

Orcs
Peon
Grunt
Troll Axe thrower upgrades to berserker
Ogre upgrades to ogre mage
death knight
catapult
goblin zeppelin
goblin bomb squad
juggernaut
troll destroyer/frigate

Others

Skeletons
Demons



if you have more feel free to update my list but this should be all of em.

You forgot the human ballista, and transport ships, and turtles, subs. And if memory serves, it's a gnomish bomb squad and not dwarves? The scout copter, the sub, and the laboratory is gnomish, at least...
 
I dowloaded throgrims map editor, but im still learning how to do it, since ive been off the computer for a few days. If you post a pic, i can maybe try to make a map, but i need a picture to base it off of
 
to be honest warcraft 2 weapons are gonna be a pain in the arse to find asl you hardly actually see them.I'll see what i can find for you however.
 
I don't know how useful these will be but you can get a basic shape of the weapons and armor.

warcraft2bnet.jpg





human.gif



archer-prev.jpg



 
Nathan90 说:
to be honest warcraft 2 weapons are gonna be a pain in the arse to find asl you hardly actually see them.I'll see what i can find for you however.

The intro movie, the last orc movie, and the first human movies are great for watching human armor, you can also see a lot of human weapons, and a few of the orcs.
 
Rmancrusader, im trying to make a new map, but i cant do it. Sry, but I cant figure out how to work thorgrims map editor, if you have any swords you need modelled, post a pic, and ill do it.
 
Look, things are a little disjointed here.

First of all, people need set jobs. At the moment I don't think any of us know how to rig effectively, and I also don't think that we have a texturer now.

Therefore before we can do ANYTHING with this mod we either need to recruit such people or we need to learn how. And I can't since I'm already doing some modeling and scripting as well as doing schoolwork. Next, some organization is needed in the amount of armour, wepaons etc. we need. Design is probably the most important aspect of a mod. All NPC's should be pre-designed. There should be a list of weapons and armour needed, and we finish the lists. NOT just "hmmm, oh this looks cool, lets add it". That can work in some mods, but you need to have a general idea of the finished mod. Things like cities also need to be designed. I.e. how many scenes, where they are connected, where the NPC's are, how they are laid out, what props are used.

I think what I am trying to say is that as a scripter I cannot do everything. I don't have the time or energy to correlate items, to think up all the dialogs, to design and model all the cities, to design the troops and set all their stats. Also I would have to edit the troops every time a new item comes out. I mean, for heaven's sake, I seem to be expected to create names for everything.

I am not meaning to be critical, and I am NOT going to leave the team except for if the mod dies. I just think that if the mod is to survive it needs a bit more organization.
 
状态
不接受进一步回复。
后退
顶部 底部