Rend
Knight at Arms



Server-side mod made by Gubbo and Krogan.
Native compatible
No install needed
Just enter the Warbanner_battle server and start playing.
No more waiting for flags
No more random flagspawns
The two flagpoles are active from the start of every round.
They are always in the same strategically choosen spots.
Carry your team's banner
Pick up your banner at spawn and carry it to one of the flagpoles on the map.
If you raise your banner to the top, your team wins the round.
Burn the enemy banner
There is a danger with being too reckless with the flag.
Die while holding your banner and an enemy could pick it up, burn it and win the round.
By torch or brazier
To burn the enemy banner, put it in a burning brazier, or use one of the torches found around it.
It takes longer to burn the banner with a torch, but torches can be picked up and carried in your hand.
Made for Clan Wars
We feel that native battle mode isn't really designed for competetive clan wars.
There is too much to gain by playing passively, since there are no real objectives from the start of a round.
Too often you end up just waiting for the flags to spawn.
Too often a lucky flagspawn decides which team has the advantage.
Non stop action
The goal with Warbanner mode
We wanted a game type that would provide incentives for an active play style, every second of a match.
You still have to be well measured in your movements however, since if you loose your banner, the enemy might burn it.
Map Control
We have tried to place the flagpoles at strategic positions, so that map control will be key to success.
It will be vital to control the environment around a flagpole if you want to be able to raise your banner to the top.
Cav movment speed is limited while carrying a flag, so foot soldiers will be important for moving the banners.
Drop banner
Punch from the right side with your fist
Hide banner from your view
Punch from the left side with your fist
(This will not hide the banner from other players. It's only designed to not block your view while fighting)
Burn banner in brazier
Strike the brazier with your weapon to put the enemy flag in the fire. Takes 5sec to burn
Save banner from brazier
Strike the brazier with your weapon to pick up the flag
Burn banner with torch
Keep a torch in your hand while carrying the enemy banner. It takes 10sec to burn
Take down own banner from flagpole
Do an uppercut with your fist
Punch from the right side with your fist
Hide banner from your view
Punch from the left side with your fist
(This will not hide the banner from other players. It's only designed to not block your view while fighting)
Burn banner in brazier
Strike the brazier with your weapon to put the enemy flag in the fire. Takes 5sec to burn
Save banner from brazier
Strike the brazier with your weapon to pick up the flag
Burn banner with torch
Keep a torch in your hand while carrying the enemy banner. It takes 10sec to burn
Take down own banner from flagpole
Do an uppercut with your fist
Website
A website about the mod can be found at http://warbanner.co.nf/
It's the first website we ever made and neither of us has been gifted with much artistic talent, so bear with us.
It may not be the prettiest thing you have laid eyes upon, but it explains the mechanics and rules in more detail.
Maps
We have used a mix of original Native maps and custom made maps from the ENL admin mod.
All maps have been modified slightly to fit the Warbanner battle game type.
All credits go to the original creators of the maps.
The server
The mod has been ported to 1.158 and the Warbanner_battle server is up and running again.
The server has moved address however, so those who had the old one in favourites will need to find it again in the public server list.
The server is a Jestserver, located in Rotterdam, Netherlands. It has 32 player slots and a dedicated processor core, so performance should be good.
A website about the mod can be found at http://warbanner.co.nf/
It's the first website we ever made and neither of us has been gifted with much artistic talent, so bear with us.
It may not be the prettiest thing you have laid eyes upon, but it explains the mechanics and rules in more detail.
Maps
We have used a mix of original Native maps and custom made maps from the ENL admin mod.
All maps have been modified slightly to fit the Warbanner battle game type.
All credits go to the original creators of the maps.
The server
The mod has been ported to 1.158 and the Warbanner_battle server is up and running again.
The server has moved address however, so those who had the old one in favourites will need to find it again in the public server list.
The server is a Jestserver, located in Rotterdam, Netherlands. It has 32 player slots and a dedicated processor core, so performance should be good.
WARBANNER SHOWMATCH
[td]
FOOLOCRACY OF FEDNER & BATTLE READY ORPHANS ![]() | VS Time and date: tuesday 21/4 at 20.00 BST Server: Warbanner_battle Coverage: Live stream by Captain Lust on MB_tv [size=12pt]Ruins: Vaegir vs Swadia ![]() Village: Nords vs Sarranid ![]() |
THE CASTELLANS
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