Cheers, all.
It's time to start getting some Beta testers to try out the new single player features for Warband.
In order to do this, we're looking specifically for modders, in particular, for modders who work with scripting. The rationale here is that scripters will probably have a better idea of what the system can do -- and, more importantly for me, about the nature of testing scripts. This will also give them a preview of some of the new tools available for mods.
So, anyway, if you've worked extensively on a mod, and would like to help with what's coming up in Warband, please post here and then PM Singil with your name and a brief description of what you've done.
A couple of things:
1) I don't know how many people will be chosen, and there will probably be a preference for those with whose work we are already familiar. If you have done extensive modding, and you aren't selected, please don't take it as a judgement on your mod. It might just mean that we haven't given your mod a try.
2) Given that the selection system will probably be a bit arbitrary and unfair, please don't clamor to be selected! A PM to Singil and a single, short post here should suffice.
3) Modders will probably not need to be told this, but you're getting an unfinished product. You'll run into game-killing bugs. You'll have to start and discard characters fairly regularly. "Devs pls fix this now!!!" messages will not be terribly welcome.
4) New -- there will be a strong bias in favor of those who demonstrate at least a willingness to try to communicate. Less than perfect English? That's fine. "u r" or "plz"? I may delete your post.
Anyway, with those caveats in mind, I'm looking forward to hearing from you!
It's time to start getting some Beta testers to try out the new single player features for Warband.
In order to do this, we're looking specifically for modders, in particular, for modders who work with scripting. The rationale here is that scripters will probably have a better idea of what the system can do -- and, more importantly for me, about the nature of testing scripts. This will also give them a preview of some of the new tools available for mods.
So, anyway, if you've worked extensively on a mod, and would like to help with what's coming up in Warband, please post here and then PM Singil with your name and a brief description of what you've done.
A couple of things:
1) I don't know how many people will be chosen, and there will probably be a preference for those with whose work we are already familiar. If you have done extensive modding, and you aren't selected, please don't take it as a judgement on your mod. It might just mean that we haven't given your mod a try.
2) Given that the selection system will probably be a bit arbitrary and unfair, please don't clamor to be selected! A PM to Singil and a single, short post here should suffice.
3) Modders will probably not need to be told this, but you're getting an unfinished product. You'll run into game-killing bugs. You'll have to start and discard characters fairly regularly. "Devs pls fix this now!!!" messages will not be terribly welcome.
4) New -- there will be a strong bias in favor of those who demonstrate at least a willingness to try to communicate. Less than perfect English? That's fine. "u r" or "plz"? I may delete your post.
Anyway, with those caveats in mind, I'm looking forward to hearing from you!