Warband Script Enhancer 2 (v1.1.2.7)

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Hi there, I remember that in old version (I Don't remember but like 3-5 months ago) I can edit the weapons proficiency and it doesn't change when i hit enemy but now it's return to 1,000 cap again. i wonder if there are any setting rgl_config i can change like the attribute one ? Thanks a lot !

(P.S The proficiency cap working for all the module btw)
Proficiency can't be set above 1000
 
Speaking of weapon proficiency, which Warband's hardcoded limits does WSE2 remove or what are the new caps? I'm talking about level, attributes, skills, weapon proficiency, max number of items in the inventory and such
 
Is there any way to make cheat trainers for Warband to work for WSE2? Or do any newer trainers exist specifically for WSE2?
 
Just try WSE 2 with prophesy of pendor, very unstable in 200+ battle, crash instantly when horse archer AI on with lots of ( you guess it) horse achers.
any idea how to fix it??
 
It's not a crash. From the logs it looks like you just closed your game. Are these really crash logs?
maybe it bc at my first time screen go black, kinda freeze,... I just close it asap.
2nd time I wait until the battle begin, all the unit body texture fail to load, turn black so I quit it right away.
both time it just enter battle but if I keep playing it will crash/freeze like a few time before. and the fps stay at 40/50.
but the same battle without WSE 2 play just fine in vanila with fps stable at limit 70.
do I need to actual crash it for you?? pls let me know.
sorry about how I wrote before.
 
Hi guys, i wanted to play Warband again after a long pause but i can't manage to open my game.
Even when not using WSE2 it launch the intro video and after that the game shutdown....
It crashes no matter which mod i use.
I was looking for a fix as i saw your thread, the tool seems really cool and i wanted to try it, especially with that log function maybe someone will stubble upon this post and enlighten me, it's 6 am and i can't think of anything else to make it work..
Log file
Edit : i finally fixed my problem, after a clean install of my amd drivers i tried as a last ressort to just download the game directly from https://www.taleworlds.com/en/Games/Warband and now it works somehow.
I feel really stupid not trying this first, anyway i can enjoy the WSE2 now :xf-smile:
 
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I am a map developer at Napoleonic wars and I want to create a map with space, but when they reach 1200 altitude (or something like that), the sky begins to glitch as in the second screenshot, without WSE2 space is simply displayed dark as in the first screenshot. Many players use WSE2 , so I would like there to be no glitches in space. Do you have the opportunity to fix this?
 
I am a map developer at Napoleonic wars and I want to create a map with space, but when they reach 1200 altitude (or something like that), the sky begins to glitch as in the second screenshot, without WSE2 space is simply displayed dark as in the first screenshot. Many players use WSE2 , so I would like there to be no glitches in space. Do you have the opportunity to fix this?

send me your scene, i check
 
Is there a way to increase the number of soldiers in the field during a battle and not be limited to only 150 when using mods that doesn't use the battle size mechanics of VC? I tried editing the iBattleSizeMin and iBattleSizeMax in the rgl_config but was only able to increase the reinforcement waves and not the units in the battle itself.
 
Is there a way to increase the number of soldiers in the field during a battle and not be limited to only 150 when using mods that doesn't use the battle size mechanics of VC? I tried editing the iBattleSizeMin and iBattleSizeMax in the rgl_config but was only able to increase the reinforcement waves and not the units in the battle itself.
Only edit module system.
 
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