enum mbSkeletonHumanBoneKind
{
hb_abdomen = 0,
hb_thigh_l = 1,
hb_calf_l = 2,
hb_foot_l = 3,
hb_thigh_r = 4,
hb_calf_r = 5,
hb_foot_r = 6,
hb_spine = 7,
hb_thorax = 8,
hb_head = 9,
hb_shoulder_l = 10,
hb_upperarm_l = 11,
hb_forearm_l = 12,
hb_hand_l = 13,
hb_item_l = 14,
hb_shoulder_r = 15,
hb_upperarm_r = 16,
hb_forearm_r = 17,
hb_hand_r = 18,
hb_item_r = 19,
};
bones hardcoded
for attacks engine used hb_item_r
{
hb_abdomen = 0,
hb_thigh_l = 1,
hb_calf_l = 2,
hb_foot_l = 3,
hb_thigh_r = 4,
hb_calf_r = 5,
hb_foot_r = 6,
hb_spine = 7,
hb_thorax = 8,
hb_head = 9,
hb_shoulder_l = 10,
hb_upperarm_l = 11,
hb_forearm_l = 12,
hb_hand_l = 13,
hb_item_l = 14,
hb_shoulder_r = 15,
hb_upperarm_r = 16,
hb_forearm_r = 17,
hb_hand_r = 18,
hb_item_r = 19,
};
bones hardcoded
for attacks engine used hb_item_r