had 2 missing .dl files. installed Microsoft Visual C++ 2012 Redistributable Package (x86). ran it. reinstalled wse2. same 2 files missing :/ im missing something i guess?
"the code execution cannot proceed because d3dx9_43.dll was not found. Reinstalling the program may fix this problem."which dll files?
game.lua_push_str("t.lua");
game.lua_call("dofile",1);
("es_2m", [], "call_file_t", [
(lua_push_str, "@t.lua"),
(lua_call, "@dofile", 1),
]),
-- main.lua
function Reload_Lua_File()
game.lua_push_str("main.lua");
game.lua_call("abc",1);
game.lua_push_str("t.lua");
game.lua_call("dofile",1);
local A = require("t");
Circle_Edge(0,0,1,36);
end
-- in t.lua
function Circle_Edge(x,y,r,num)
for i = 0,num do
local dx= i/num*math.pi;
print(6000,i);
print(x+r*math.cos(dx));
print(x+r*math.sin(dx));
end
end
Will be fixed in the next update.e.g. : I can't get item id returned from ti_on_scene_prop_hit
How much does it increase without wse2?Hello. With a knight's strike, my skill with this weapon increased to +16. This was not observed without WSE2. Mod 1257 AD - Enhanced Edition.
Will be fixed in the next update.Maximum by +3
Hi. Send me save before this stuck. Doesn't this problem occur in a regular warband engine?Hi! I'm testing it now with BannerPage and I randomly get stuck in taverns. My character is moving extremely slowly, then it sometimes normalizes and then goes back again. Is it a known issue?
I just checked it again and now it's alrightHi. Send me save before this stuck. Doesn't this problem occur in a regular warband engine?