multiplayer_connect_to_server
To reconnect from one server to another
Code:(finish_mission, 0), (multiplayer_connect_to_server, <address>, <password>),
for singleplayer
Code:(change_screen_quit), (multiplayer_connect_to_server, <address>, <password>),
Thanks to Azremen for sponsoring development.
Currently playing POP 3.9.5. Unhorsed NPCs cannot attack.
You also need to decrease trigger counter by 1. (66->65)-25.000000 0.000000 0.000000 0 12 2071 1 1224979098644774912 4 0 2147485352 1 1224979098644774912 1715 2 1224979098644774913 1224979098644774912 30 2 1224979098644774913 0 1712 1 1224979098644774913 1702 1 1224979098644774913 1707 1 1224979098644774913 5 0 2133 2 1224979098644774913 -1 3 0 505 3 1224979098644774912 45 1224979098644774913
Currently playing POP 3.9.5. Unhorsed NPCs cannot attack.
Hey Dertyharry, thanks for sharing your experience!Hello friends. I can +1 Hektor_Riven's bug report for the 'Deal with Looters' quest in VC. There is no reward from local leaders after defeating any amount of looter parties. I can share my saves sometime too if you'd like but am unavailable right now.
Ah! I simply knew it that "it's not its mother" (no 'l xe so mare) as we'd say here in Venice! Something was wrong with those endless battles against hordes of peasants that kept feinting at insane levels, as you say! Let me reciprocate the +1!Additionally, I'm having a weird combat bug. Sometimes, mostly with smaller weapons like Seaxes or Hunting knives, the AI will feint an insane amount of times. Think the most cancerous feint spammer you've ever seen. Battles of 140 professional soldiers against 90 ruffians will last longer than usual because most of the people are just feinting nonstop. They'll still kill eachother, just at a slower rate. I've seen spearmen with clean back shots to a fleeing enemy just feint over and over again when they could've stabbed them in the back right there. I can share a video of this when I can if you'd like.
I tested the drunk in the viking conquest, he behaves the same in the warband and wse2, everything is like in your video[*]The "Belligerent drunk" in the taverns doesn't attack on sight.
This is very strange, the links work fine to me now, it may be a problem related to your browser or to your country (as cloud providers may be blocking some IPs). Try to use an incognito tab, clean of every cookie or, else, try another browser. If you suspect you're in a country blocked by Dropbox, try using a proxy (or temporarily stop using it if it's active now).When I click the link to download the Script Enhancer, it just brings me to a blank dropbox page. Anyone know why this is happening?
I seem to be having this problem aswell , not just in VC but also in other mods such as 1429 hundred years warAdditionally, I'm having a weird combat bug. Sometimes, mostly with smaller weapons like Seaxes or Hunting knives, the AI will feint an insane amount of times. Think the most cancerous feint spammer you've ever seen. Battles of 140 professional soldiers against 90 ruffians will last longer than usual because most of the people are just feinting nonstop. They'll still kill eachother, just at a slower rate. I've seen spearmen with clean back shots to a fleeing enemy just feint over and over again when they could've stabbed them in the back right there. I can share a video of this when I can if you'd
Foolish me! I've tried and re-tried and I've understood now... But pardon me, I was in good faith!Please test on the warband engine now.