Hello all!
this is just to say that a few weeks ago I extended OpenBrf (link, a tool to edit and display resource files), to understand warband resource files (.brf) too.
Of course, it is too early to talk about warband modding, so this can be considered a little premature, but too soon is better than too late!
Info, in case none of the above makes sense for you: resource files are the containers for meshes, animations, textures, etc for M&B. Making custom resource files is one of the main ingredients for making new MODs.
this is just to say that a few weeks ago I extended OpenBrf (link, a tool to edit and display resource files), to understand warband resource files (.brf) too.
Of course, it is too early to talk about warband modding, so this can be considered a little premature, but too soon is better than too late!
Info, in case none of the above makes sense for you: resource files are the containers for meshes, animations, textures, etc for M&B. Making custom resource files is one of the main ingredients for making new MODs.