- Consoles have a much more rigorous testing process before games are released. If you look at Warband and WFaS on release, these games probably won't pass well.
Having played a bunch of PC games that were simultaneously released on consoles (Mass Effect 2, Fallout 3, Fallout: NV, Dragon Age 2, just to name a few), I am going to say that this is....not true. The reality of contemporary commercial video-game development is that all games are released pre-maturely to meet publisher deadlines, then patched. That sort of practice would never have been acceptable before hi-speed internet became wide-spread to North American households. But I digress.
- One of the best aspects of Mount & Blade is its mod community. It helps extend the game far beyond native and adds additional hours of entertainment. Modding on consoles is difficult to say the least.
Agree. In fact, this is an alternative model for independent game developers--to leverage modding communities to provide enhancements to the game in order to compete with commercial game developers who receive influx of capital from publishers but are subject to far more constraints.
But here is the most important thing: I am not aware of any major console where modding the game is legal. Anyone? The proprietory preoccupation of major console developers will never allow such a thing.
Now, its not that I believe this game won't work for consoles. The controls are not complex like in an RTS so it is doable. However, the amount of effort required to develop this game for multiple platforms just doesn't seem feasible at present.
Has anyone who replied to this thread actually tried to play MnB or MnB: Warband using a gamepad controller (and XPadder or similar controller software to make it work)? I have, and I can tell you that for this game to be successful on console, it would need to significantly dumb-down the controls. It also needs to remove the comparably steep learning curve for this game ('comparably' steep to most FPS or TPS). Let's face it, this game appeals to a small segment of gamers, ones who are glutton for punishment and actually enjoy it when even learning the controls is a mini-game in and of itself (some game that I can think of which also have steep learning curves and appeal to a small segment of gamers are games like X2 or X3). Not trying to generalize all console gamers, but many lack attention spans and couldn't be bothered to play games where they did not immediately 'pwn' within 5 minutes of picking up the controller.
Also, the graphics for MnB is outdated (even if this means it's capable of running on more machines) and would not appeal to most console gamers.