Demonic Spoon
Squire

I keep hearing a lot of complaints and suggestions coming from pseudo-historians. People who complain about how fights in Warband play out frequently make suggestions that WB battles should be more like historical fights. I've even heard people use Medieval Total War 2 in these arguments.
I was just in another thread where someone complained that archers were "Too accurate", and that they should be "laying down fire into massed enemies".
I think people are missing a critical point. Most servers in Warband have <50 people. There's one European server which sometimes has more than a hundred, but that's about the limit. Know why archers snipe specific targets instead of volleying into masses of enemies, or why you don't have complex formations or other things pseudohistorians think should be in the game?
There aren't enough people.
Warband will never simulate large-scale medieval battles because the game can't support that many people fighting at once. Even if it could it would be boring and virtually devoid of player skill.
If you want to argue realism, keep some perspective.
Thanks, and back to your regularly scheduled programming.
I was just in another thread where someone complained that archers were "Too accurate", and that they should be "laying down fire into massed enemies".
I think people are missing a critical point. Most servers in Warband have <50 people. There's one European server which sometimes has more than a hundred, but that's about the limit. Know why archers snipe specific targets instead of volleying into masses of enemies, or why you don't have complex formations or other things pseudohistorians think should be in the game?
There aren't enough people.
Warband will never simulate large-scale medieval battles because the game can't support that many people fighting at once. Even if it could it would be boring and virtually devoid of player skill.
If you want to argue realism, keep some perspective.
Thanks, and back to your regularly scheduled programming.






