Warband Mods (updated 10.06.11)

Which 2 mods that change both MP and SP are your favourite?

  • 1755 Old Frontier

    Votes: 99 44.4%
  • A Horse Farewell

    Votes: 2 0.9%
  • Auto-firing Weapons

    Votes: 1 0.4%
  • Battle Time!

    Votes: 17 7.6%
  • Better Faction Troops 2

    Votes: 0 0.0%
  • Blood and Roses

    Votes: 3 1.3%
  • Blood and Steel

    Votes: 22 9.9%
  • Calradia in Darkness

    Votes: 4 1.8%
  • Combat Animation Enhancement

    Votes: 9 4.0%
  • Crusader Banners

    Votes: 2 0.9%
  • Custom Banners for Warband

    Votes: 5 2.2%
  • Custom Camera Patch

    Votes: 1 0.4%
  • Epic Man Sounds Pack

    Votes: 3 1.3%
  • Expanded Horizons

    Votes: 4 1.8%
  • Faction Arms Coloured

    Votes: 3 1.3%
  • Fixed Weapon Length

    Votes: 3 1.3%
  • Graphical Pack

    Votes: 8 3.6%
  • Heavy Hooves

    Votes: 1 0.4%
  • Imperium Graecorum

    Votes: 4 1.8%
  • Improved Buildings

    Votes: 4 1.8%
  • Kengeki Gaiden

    Votes: 18 8.1%
  • More Metal Sound Mod

    Votes: 14 6.3%
  • New Elegante

    Votes: 7 3.1%
  • OSP Warband Item Variants

    Votes: 6 2.7%
  • Realistic Colors

    Votes: 8 3.6%
  • Reworked Armors

    Votes: 2 0.9%
  • SoundRound-ing

    Votes: 0 0.0%
  • Sounds of Suffering

    Votes: 1 0.4%
  • Sowing the Winds

    Votes: 1 0.4%
  • Sword of Damocles: Warlords

    Votes: 36 16.1%
  • Texture Fiddling

    Votes: 0 0.0%
  • The Eagle and the Radiant Cross

    Votes: 36 16.1%
  • Thel's Facepack

    Votes: 2 0.9%
  • Utrehd's Castle Pack

    Votes: 5 2.2%
  • Utrehd's Music Pack

    Votes: 1 0.4%
  • Warband Original Animations

    Votes: 2 0.9%
  • Warband Realistic Mod

    Votes: 4 1.8%
  • WWII: China Battlefield

    Votes: 32 14.3%

  • Total voters
    223
  • Poll closed .

Users who are viewing this thread

can admins update Warband Mods (updated 10.06.11)  its about 2 years out of date ^_^ and get rid of dead mods that are no longer being worked on or move them in to there own folder
 
Ite guys I'm having a bit of trouble with mods. Found this list on a thread:

Battle Size Changer
Arena Overhaul mod
More Horses
More Warhorses
Better Banners Mod
Reworked Armors Mini Mod
Historic Castles Project - the British Isles
Diplomacy 1.10beta
Epic Heraldry Mini-mod for Warband 0.65
More Metal Sound Mod V2.1

The thought of using a standard Warband that's been tweaked a bit sounded a bit too good to be true.  Started downloading from the list, managed to do diplomacy and battle size changer but with the rest I'm having trouble. I do realize some mods I won't be able to use because I'm using the latest steam version (?) 1.154 but others like the More horses and Warhorses, better banners, the castle project, epic heraldry and reworked armor I'm having with the copying and pasting. I'm not too good with trying to locate files or following clear cut instructions lol So help would be greatly appreciated! Cheers!
 
Anyone know of any mods I can use at the same time as diplomacy without affecting an existing saved game? More troops, items etc? Cheers!
 
Hello to all!
I have AN IMPORTANT QUESTION FOR ADMINS...

I have the resources for hire some people who are qualified to create a MOD for Warband. Whom to discuss the details like money involved in the process, time for release, etc.

Thanks in advance!
 
thorny said:
Hello to all!
I have AN IMPORTANT QUESTION FOR ADMINS...

I have the resources for hire some people who are qualified to create a MOD for Warband. Whom to discuss the details like money involved in the process, time for release, etc.

Thanks in advance!

Why don't you create a whole new game? (Mods) are free, as they should be.

Edit: Or "pay" people to make it...
 
I want to make a mod for me and my friends with historical theme: wars between romans and dacians - 44 b.c. - 106 a.c.
For that purpose I need a graphician and IT guys...
 
If you are not going to sell the mod, you don't need to talk to Taleworlds and admins here.
Post an ad here: http://forums.taleworlds.com/index.php/board,64.0.html.
I don't think you know what you are doing, but let's see what happens.
 
Thanks for advices...
I want pur and simple to be helpfull in release a free MOD, with a new empire, armors, weapons... and i need contacts for that purpose.
 
WolfDrache said:
I don't see any mods for the new patch for this game Warband the 1.58 one?
All mods that were made for 1.153 and onward should work with 1.158.

Though some mods have all the 1.158 changes (Including the one in my signature)
 
But the 1.158 patch does not see any mods what so ever when you start up a game I can't change it only sees the regular Native. I also tried reinstalling the game and re-patching and then installing the mods. It still doesn't see them you can't select them although it is the file folder.
 
WolfDrache said:
But the 1.158 patch does not see any mods what so ever when you start up a game I can't change it only sees the regular Native. I also tried reinstalling the game and re-patching and then installing the mods. It still doesn't see them you can't select them although it is the file folder.
Where do you place your mods? (are you using steam?)
There is no reason they should not show up in when choosing what module to use. (simple mistake could be you are placing the mods in a wrong folder, or in mount and blade and not warband modules)
 
[quote author=usnavy30]
Well, here is my mod's request. PE is undergoing some changes in their mod board.

Game mode: Multiplayer
Link: http://forums.taleworlds.com/index.php/board,325.0.html
Name: Full Invasion 2
Category: Total Conversion
Version: V0116
Last update: October 13th, 2013
Compatibility: Warband V1.158, 64 bit OS strongly reccomended
[/quote]
[quote author=Austro]Game mode: [M]
Link: http://forums.taleworlds.com/index.php/topic,256814.0.html
Name: Persisten Frontier
Category: Sub-Mod Conversion
Version: Beta3.2
Last update: 8/23/13
Compatibility: 1.158[/quote]
[quote author=Windyplains]
Game mode: Single Player
Link: http://forums.taleworlds.com/index.php?board=328.0
Name: Silverstag
Category: Interface, Mechanics & Graphics.
Version: 0.20
Last update: 11-16-13
Compatibility: Works with Warband 1.153 - 1.158.  Requires WSE v3.1.5 (included)
[/quote]
[quote author=Seek n Destroy]
Game mode: Both
Link: Rome at War Board
Name: Rome at War
Category: Total Conversion
Version: 2.33
Last update: Aug 27th, 2013
Compatibility: Mount & Blade: Warband Version 1.53 or higher
[/quote]

...New list update:...
[spoiler="MODS LISTS" here:]
Multiplayer Mods

Name
Code:
   
Category
Code:
   
Version
Code:
   
Last update
Code:
   
Compatibility
Code:
   
Code:
Full Invasion 2
Code:
   
Total Conversion
Code:
   
Code:
V0116
Code:
   
Code:
13/10/2013
Code:
   
1.158 (64 bit OS strongly reccomended)
Code:
   
Code:
Persistent Frontier
Code:
   
Sub-Mod Conversion
Code:
   
Code:
Beta3.2
Code:
   
Code:
23/8/13
Code:
   
1.158
Code:
   

Multiplayer and Singleplayer Mods

Name
Code:
   
Category
Code:
   
Version
Code:
   
Last update
Code:
   
Compatibility
Code:
   
Code:
1755 Old Frontier
Code:
   
Total Conversion, American History Mod
Code:
   
Code:
3.2
Code:
   
Code:
12/2011
Code:
   
1.153
Code:
   
Code:
1860s Old America
Code:
   
Total Conversion, American History Mod
Code:
   
Code:
0.98
Code:
   
Code:
?
Code:
   
1.153
Code:
   
Code:
New Elgante
Code:
   
Total Conversion, Fantasy/Fictional
Code:
   
Code:
0.8
Code:
   
Code:
06/02/2012
Code:
   
1.143 - 1.153 (Probably still works on earlier versions)
Code:
   
Code:
Rome at War
Code:
   
Total Conversion
Code:
   
Code:
2.33
Code:
   
Code:
27/08/2013
Code:
   
1.153 - 1.158
Code:
   
Code:
Silverstag
Code:
   
Interface, Mechanics & Graphics
Code:
   
Code:
0.20
Code:
   
Code:
16/11/13
Code:
   
1.153 - 1.158  (Requires WSE v3.1.5 "included")
Code:
   


Singleplayer Mods

Name
Code:
   
Category
Code:
   
Version
Code:
   
Last update
Code:
   
Compatibility
Code:
   
Code:
1776 American Revolution
Code:
   
Total Conversion, American History Mod
Code:
   
Code:
1.5
Code:
   
Code:
12/2011
Code:
   
1.153
Code:
   
Code:
Prophesy of Pendor
Code:
   
Total conversion. Low fantasy.
Code:
   
Code:
3.6
Code:
   
Code:
April 1st, 2013
Code:
   
1.153
Code:
   
[/spoiler]

ciauz^^,
Jab
 
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