SP Native "War Became Worse" - a mod for Warband

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Antoni

Sergeant
Hello and welcome to "War became Worse".
For a long time, Vaegir suffered and lost their fiefs, Rivacheg, Curaw and Reyvadin were fallen. In their waiting for destruction, came a rider from the north and told the King what things he had seen. "Giants" he said. The King saw a great opportunity to rise Kingdom of Vaegir once again. He sent 100 Hunters to capture them. Only few have returned, but they did not return with empty hand. With the power of these giants, Vaegir expansion has begun. Taking back their cities and castle, then wiping out entire Khergit Khanate. Khergit's cavalery was powerless since their horses too fear to the giants and their lght armor is no match for giant strength. Feel threatened, the rest of calradia should find a way to survive.



Download link: "War became Worse" version 0.3



Features:
  • New faction, Kerajaan Pitudharma (Seven Goodness Kingdom),
  • Integrated with Diplomacy,
  • Integrated with Pre-Battle Order and Deployment (PBOD) System,
  • New troops formation (shield wall, rank, square, etc.),
  • New order (spear bracing, skirmish, voley fire, etc.),
  • New combat ability (taunt, warcry, rage and focus),
  • Stamina system,
  • New recruit system,
  • New upgrade trees,
  • New outlaws,
  • New scenes,
  • New mounts,
  • Each Factions has signature color for their troops,
  • Walkers wear different cloth acording to their factions,
  • Better male and female faces,
  • Better sound and more voice variation,
  • Shield Bash,
  • Ability to eat prisoners (talk to the prisoner you want to eat, and go to camp menu to bake the meat, raw prisoner doesn't look good),
  • Tavern visitors and musician in tavern,
  • Bank system, your money will grow 5% every week (talk to Guild Master at town),
  • Lot of new items,
  • Merchants only sell items that belong to its faction,
  • and many more you can find in game.



Change log:
version 0.3:
  • Integrated with PBOD system (with new formations and orders),
  • Combat abilities,
  • Stamina system,
  • Chance to break or loose your weapon in battle,
  • New tournament system (able to chose equipment),
  • New heroes in tournament,
  • Troll parties roaming around calradia, don't try to face them in mele fight and make sure you bring lot of archers and crossbowmen,
  • White Terrors, in random day every month, entire Calradia will covered by mist, when the time came, all the dead will rise up and haunt the living,
  • Wargs now belongs to Swadia unique troops (to maintain faction culture, swadian should composed mostly of cavalry),
  • Nord unique troops is Axeman (again, to maintain faction culture),
  • New map icon,
  • New companions,
  • Add quick start, player start in level 10 with some money, troops and equipments.

version 0.2:
- Change lords and ladies name,
- Overhauled morale and routing system by jacobhinds,
- Lancers, horse bows and spearmen use the right weapon with proximity to enemies by Caba'drin,
- Shield bash, by Xenoargh, (doesn't work with v 0.1 save game)
- New Music, woman sound, man sound,
- More metal sound and sound variation,
- Horse react to enemy's camel by xaliber,
- Horse and camel afraid to giant,
- People sitting in tavern,
- Musician in tavern,
- Reqiure minimum renown to recruit from castles and towns (100 to recruit in castle, 250 to recruit in town), except if they are castles and towns of your faction,
- Require minimum renown to enter Lord's hall (100 to enter Lord's hall in castle, 250 to enter Lord's hall in town), except if they are castles and towns of your faction,
- Only able to recruit unique troops from one faction,
- Outlaws stronger,
- Balancing some troops level and equipment,



Some pictures:
New town scenes,
VVyVrWq.jpg


tOVJVaW.jpg


Q0arxSK.jpg


Forest bandit's lair,
o5PjpSr.jpg

Unique troops,
Dark Warriors,
RD92jhL.jpg


Black Dragons (cav, i've dismounted them),
GbnKMTA.jpg


Nord Riders,
Yno3sNH.jpg


Golden Mamlukes,
W9VmwEn.jpg


Highland Scouts,
mRXQu2R.jpg


Giants,
E3dDlHo.jpg

New bandits,
Boars,
vEJP3CT.jpg


Grass eater horde,
ETH5exJ.jpg


Wildmen,
DxOkyXR.jpg



Credits:
Items by: Mtarini, Dargor, Jojjo, Akosmo, Andragon, Nexon, Bogmir, Yambushi, Konr@d, Kojjam, Spak, SacredStoneHead, Fred, Lucas, TLD team,
Diplomacy by: waihti and zparsifal,
PBOD by: Caba'Drin
Canibalism and Bank by: Masterancza,
Improved face by: Broken_one and Iboltax,
Native scene replacement pack by: The Bowman,
 
Froi said:
Good luck. 

What kind of troops will the Grass Eater Horde consist of?  Rabid cows and goats?
They a horde of horse riders, like dothraki horde in Game of Throne,
but i have a plan to add wolf and wild goat wit them that will charge to their enemies.
 
and the pics,
Swadians more red
yYaT9EG.jpg

Rhodoks more green
uO9LAwy.jpg

Golden Mamlukes
2Dlbo0x.jpg

Black Dragons
GbnKMTA.jpg

Highlanders
mRXQu2R.jpg

Dark warriors
RD92jhL.jpg

Grass Eater horde
ETH5exJ.jpg

yGJZQgc.jpg

new scenes
0DstBjA.jpg

VVyVrWq.jpg

more beautiful women
Snt5kHd.jpg

3JDMP4C.jpg
 
New update guys,
- New male faces, more good looking i though,
- troops and walkers from different factions have different faces,
- town and village walkers from each faction wear different costumes.

still working on,
- changing lords name and face,


new male faces,
yGISuhn.jpg


walker of Kerajaan Tanah Merah,
yGo2fnk.jpg

xf7PIH2.jpg

ZxKVl1u.jpg


walker of Sarranid (more like middle eastern face),
GxUpNFg.jpg

QQpDwK7.jpg
 
Froi said:
Ah, ok.  Well if you need any testers I am available :fruity:.
thanks froi, but i just finish the v 0.1, i'll release it after a few test (by my self) .
you and every one can test it any way..
 
Releassed, y first version of "War became Worse",
This is the first version of War became Worse. Errors and bugs are expected, so if you find some, don't hesitate to comment.

Download link:
http://www.moddb.com/mods/war-became-worse/downloads/war-became-worse-v-01
 
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