In Progress Wanderer companions have 10 Vigor

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Version number
e1.6.1
Branch
Beta
Modded/unmodded
No, I didn't use any mods.

Flesson19

Not a Cookie
Knight
Every non aserai wanderer companion starts with 10 vigor. I mean the exact wander not every companion, I think a bug since they never had this before and all you need to do is load a game and choose any non aserai wanderer
3NVRE.jpg
 
I think you should provide them a savegame for that.

As I've not had that issue.

I have however ran into 1 companion with it.
But the 4 other I've picked have not had that issue, 2 imperial + 1 sturgian and 1 Battanian.
The only 1 that is haveing 10 Vigor is the Sturgian one.
(so yes it do happend, but not "all", so its maybe a "false positive" and not a bug, but then again it may be a bug).
 
Do you have a save file of session that you experienced this issue? With your save file, we can reproduce the issue much easier and faster. For more information regarding how to send us your save files, you can check this thread out. You can find your save file here:
C:\Users\username\Documents\Mount and Blade II Bannerlord\Game Saves

You can send your save files to us via upload.taleworlds.com site. Please write your username and this threads URL into the description box so that we can find it easier. Thanks for reporting and sorry for any inconvenience!
 
Do you have a save file of session that you experienced this issue? With your save file, we can reproduce the issue much easier and faster. For more information regarding how to send us your save files, you can check this thread out. You can find your save file here:
C:\Users\username\Documents\Mount and Blade II Bannerlord\Game Saves

You can send your save files to us via upload.taleworlds.com site. Please write your username and this threads URL into the description box so that we can find it easier. Thanks for reporting and sorry for any inconvenience!
sent, every game I have started has them so even if u want to see it happen more than the file I sent, just load a new game
 
I've also seen this with some companions, Also your younger siblings seem to have 10 vigor as well, though they still have others distributed around so they should be pretty useful when they grow up.
 
I have now started a few more plays, and there is some wanderers I find that is nicely distributed skills, overall "too many" is as the op suggest with 10 vigor.
Which kind of kills makeing them good followers to lead parties.

So there is def something that isnt working well with the templates the characters is made of, which worked fine before this patch.

Still some come along as normal(that isnt Aserai, I have several, Imperial, Battanian and Sturgian), but I do see that very frequent the wanderers is horribly in the 10 vigor.
 
Curently still playing 1.6.0. I've not found any Wanderers/Companions that have this issue, but both siblings rescued in the main storyline start with 10 Vigor every single time. I can add a save file, if you need.
 
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