Wanderer Campaign Start Generation

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Hi. When starting a new campaign the game generates only a set number of wanderers.
I can't find where this is set, as I would like to increase it, both to see more of the vanilla wanderers and as I am working on a mod which will add more (40 so far), and would like to see all of them in the game not just a handful.
I havent been able to find world gen settings really
Thank you.
 
For the singleplayer campaign the wanderes and their conversation strings are loaded via xml
Mount & Blade II Bannerlord\Modules\SandBox\ModuleData\spspecialcharacters.xml
Mount & Blade II Bannerlord\Modules\SandBox\ModuleData\wanderer_strings.xml

if you want to add your own companions, you will should create a new module that includes these xml's and the new data.
Below is one example of a NPC Character with the occupation wanderer.
<NPCCharacter id="spc_wanderer_empire_0" name="{=bvjFhiDr}the Scholar" voice="curt" age="29" default_group="Infantry" is_hero="false" culture="Culture.empire" battleTemplate="NPCCharacter.npc_companion_equipment_template_empire" civilianTemplate="NPCCharacter.npc_companion_equipment_template_empire" occupation="Wanderer">
<face>
<face_key_template value="NPCCharacter.villager_empire" />
<hair_tags>
<hair_tag name="ShortAndThin" />
</hair_tags>
<beard_tags>
<beard_tag name="HeavyShortBeard" />
</beard_tags>
</face>
<!--<Hero id="spc_wanderer_empire_0" faction="Kingdom.empire" is_template="true" /> -->
<Traits>
<Trait id="WandererEquipment" value="1" />
<Trait id="RomanHair" value="1" />
<Trait id="BalancedFightingSkills" value="2" />
<Trait id="EngineerSkills" value="3" />
<Trait id="Mercy" value="1" />
<Trait id="Generosity" value="-1" />
</Traits>
</NPCCharacter>
 
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