Wait, when did we move to the fastest combat setting?

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Night Ninja 说:
In the end it's all about compromises.

You want faster pace, you get less technical ability. This is basically a convoluted way of saying that people spam like morons on Fastest.

Well you get a spam fest either way. Granted it is lessened on Medium speed, but people still spam two-handed weapons regardless.

 
To be honest, I find faster speed MUCH easier-  I am a competent blocker, and can block against the average player just as easily on fast than slow,  but people die in an instant, as most people cant block that well-  it makes it very easy.
slow speed is much harder in my experience,  since even the newer less experienced players can hold out against my assaults, as they have a much longer thinking time-  sure its easier for me to block, but the same applies to my oponent- it ballences out.

Slow matches turn out a lot more skill-based rather than luck based,  fights last much longer (and turn into a strategic out-thinking match, rather than a spammy twitch fest)    overall it ends up more strategic,  you know everyone you face is more than capable of holding out against your attacks, so you have to pick your fights and use teamwork (rather than roflcoptering your way into a crowd who cant react in time to stop you)

EDIT:  on spam-  slow match spam, isnt bad in my opnion.  the only time spam works against a competent player,  is on fast speed when it becomes a twitch fest-  on slower speed, spam does nothing.
this in turn makes 2handed weapons a viable skill-based weapon in slow matches,  you cannot roflcopter attack on slow speed, you must place every blow carefully.
 
I don't understand why there is no love for the faster setting? I've noticed way too much glitchy behavior playing at fastest speed online, so it blows my mind that people would prefer to jump straight to the fastest setting. Ping differences and lost packets have such a huge effect on fastest, and as mentioned the game mechanics are not balanced for it (eternal stunlock, etc). Sure it's kind of exciting/fun for a while but it's impossible to take seriously because of these problems.
 
Abriael 说:
DoomCraft 说:
If you want realism, run out with the sword you bought from a rummage sale and swing at the nearest living person. This is a game, much like how chess isn't realistic either. I think people forget that while yes, realism is cool... it's not the only the reason people play video games. People play games because there is that realistic element inhabited within the game play itself. If you really want to complain, complain about the fact that every model is the same height, strength and body weight.

Chess isn't realistic, but it doesn't look like Benny hill show. I'm sure people play games for a wide variety of reasons, but for sure i know very few that play them to be comedic relief. And people running around swinging swords like naked russian dudes whipping each other with branches in a sauna are nothing else than comedic relief.
Immersion is quite an important factor in gaming, and the only thing I could see as a worse immersion breaker than this is bunny hopping (and unfortunately there are already some goons in the game that are starting to try and exploit jumping around like a rabbit to obtain various effects).

ultimately, I can only chuckle at the fake elitism I see, as you try to justify this silly setting with it needing more "skill" or being more "challenging".

there's no more challenge in the fastest settings than in any other. It might be harder to manually block with a weapon (and most people don't even bother, turning the game mostly in a spamfest, or just use a shield), but it's also easier to hit.
While one aspect may be more challenging (and becomes much more based on pure luck), the opposite becomes less challenging. With medium speed going past the defense of a decently skilled player is challenging. With fastest speed that challenge is much lessened.

Ultimately, it's your server. You can do whatever you like with it, but really, don't bother justifying it by trying to put up the l33t facade. It's out of place.

What's really funny is that we aren't talking about an incredible boost of speed. Sometimes to be funny on our duel server, I'll change the speed to medium in the middle of a fight and nobody even really notices.

Point being, having the speed set to fastest doesn't turn people into a lawn mower. You get a spam fest on pretty much any server you play and while it's annoying, if you are a decent player, you can stop it fairly easy. It's harder to block, YES... but I'd rather see people killing each other than a 5 minute duel between an entire team. It's just a matter of being able to make less mistakes, in which case yes it's harder to play.

I guess I just don't understand as I've owned servers running Medium during Beta and Fastest after release, as to the real hard difference between them. If it's a ping issue, I can guarantee you will have the same problems in either speed due to it generally being a server issue. (Some guy running it on his home pc)

Finally, your point on the speed decreasing a decent player's ability to defend himself is absolutely wrong. A real decent player can defend himself just fine on fastest... even against 3 or more people. Otherwise you wouldn't have players who are almost always with top scores, it would be all over the place. We all have bad days from time to time but when it comes down to it, the people who actually know how to play are the ones who come out in the end.

I'm not trying to insult anyone's play style or their abilities, I'm just saying if you play fastest and die too much... maybe you should play "pretty pretty pink pony adventures 3".
 
After reading this, PRT has agreed to change its server settings back to medium. I hope to see yall there soon.
 
findecanno 说:
After reading this, PRT has agreed to change its server settings back to medium. I hope to see yall there soon.

Only if the server starts appearing on the server list again.

I searched for it for awhile today, never saw it.

I also noticed that medium speed servers seem to draw more people to it. Fail changed the combat speed on the ATS server back to mediums and we're definitely getting more people playing.
 
I play on other servers with medium speed setting as well as POM server with fastest.  Typically the people who dominate or do well on the medium speed servers do just as well and usually dominate on POM servers as well. 

Be glad there are different settings on different servers, thats the only way we're gonna please both types of players, giving everyone a choice.  So... stop crying, play on the server u like, and dont try to change them all to what you like.  No one thinks the same.

I play more comfortably on fastest cuz thats what i'm used to.  I find that i tend to release my blocks/parries too soon on medium, yet its still fun.
 
I started playing a few days before the release. I did not know US1-8 were the official servers. Perhaps if the word "official" is added more people (who are looking for the official servers and just bought the game) would join them. Perhaps separate one of them for beginner players since trying to learn against a regular may really test the person's enthusiasm. I really do encourage them to spice up their server titles. At least add "TaleWorlds" to the title. I think it may make a difference for the person who just bought the game.
TaleWorlds_Server_Beginners instead of US1?

On the speed issue; I don't really join servers based on combat speed but population. Its possible to block and kill a spammer on fastest, and personally feinters are what seem to be most dangerous. I do enjoy medium speed too. Again for me it depends on the people I'm fighting. Facing a nameless horde of "new_player"s in fastest, though I may get the better of them, doesn't interest me. Facing one regular in a duel is much more rewarding (in medium or fastest). Maybe that's why I'm usually server hopping.
 
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