W A R C U B E - [╯°□°]╯︵ ☐ (in development)

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craigz

Sergeant Knight
Hi friends!

My name is craigz!  :grin:

I was on the forums as Lord Jaden from '06 -'09ish, took a break, and am back this year with a new name! (and hopefully less youthful indiscretion :wink:)

Mount & Blade got me into modding and opened my eyes to 3D. Since then I've been working as a commercial 3D artist, and am now transitioning to games. If anyone is interested I've got some of my personal work here --> thatscraig.com 

BUT! Enough of that! I'm here to show you a game I'm making, it's called WARCUBE. I've grown up a huge fan of M&B, TES, and any other Medieval-esque game. So I figured you guys would guys would enjoy it too! :smile:

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WARCUBE is a physics-based action brawler. Use the weapons of war to crush your enemies, siege castles, and bring glory to your six-sided self… all while enjoying a tasteful blend of slow-motion and speed ramping to make you look your best.

Become the WARCUBE.
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Got passed Steam Greenlight last month (finishing #6 of 12,000+ :grin:) but if you want a lot more info, check it out here --> Warcube Greenlight 

But here's some GIFs, so you can see what it's like!

TL:grin:R Medieval game with cubes, longtime M&B fan, I'm the dev, scroll for gifs.  :grin:



bkq6emu.gif

T6KOhaE.gif

LzTTG7W.gif

KQ2zwQv.gif

04hJr7I.gif

vD6OYNc.gif

w1vsy4u.gif

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I know it's not quite on the visual par most Medieval games are :smile: and it's clearly not very realistic. But it's been great fun to make and play so far :smile:

Let me know what you guys think! :grin: If you want to see more stuff, I've got it all here --> warcubegame.com 

craigz :grin:


**Edit 1: Fix link + correct typos.
 
Looks fun, hope local co-op makes it in :smile:.

Btw, "www.thatscraigz.com is unavailable or may not exist".
 
kraggrim 说:
Looks fun, hope local co-op makes it in :smile:.

Btw, "www.thatscraigz.com is unavailable or may not exist".

Ahhh!! Thanks for the headsup on the link, fixed :grin:

And thank you, it means a lot to me :smile: I'm actually testing out the local co-op right now, at least moving around with another person, and it's pretty fun, biggest hurdle is going to be figuring out how to manage the time slowing/ramping with multiple people... can't really think of any games that have done that right though :razz:
 
craigz 说:
biggest hurdle is going to be figuring out how to manage the time slowing/ramping with multiple people... can't really think of any games that have done that right though :razz:

Didn't Double Action: Boogaloo have something like that? Dunno how well it worked though.
 
kraggrim 说:
Didn't Double Action: Boogaloo have something like that? Dunno how well it worked though.

It might have :smile: I had terrible internet when that was pretty active, so never dug into it :grin:

Most recent game that's done multiplayer bullet time was Max Pain 3, they were pretty clever, and made it all about line of sight. You slow/slow others only when looking at them.  Granted co op is totally different thing :razz:

sauce: http://www.polygon.com/2012/11/14/3560244/max-payne-3-multiplayer-bullet-time-bursts-and-player-customization
 
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