Computica said:Thanks everyone, the longer you play the game the more the game will reach back to normal speeds. You guys are using some pretty fast cores BTW. I think regarldess of the speed of your core the game engine is limited to the speed that it can process scripts.
I think your right, I have a pretty fast CPU and it still lags like crap when I control space, wait here for a while, or do anything that speeds up the game in fast motion. Must be the engine, not my computer. My specs below,
Starting new log file.
Version: 1.143
-- OS: Microsoft Windows 7 Service Pack 1 (build 7601), 64-bit
-- RAM: Available physical RAM: 4095MB/4096MB
-- CPU: Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz (GenuineIntel)
- L2 cache size: 256K
- CPU Features: FPU MMX SSE SSE2 SSE3 SSSE3 EST HTT
- Number of CPUs: 8 ( Speed: ~3410MHz / ~3410MHz / ~3410MHz / ~3410MHz / ~3410MHz / ~3410MHz / ~3410MHz / ~3410MHz )
-- GPU:
- D3D9 Adapter: 0 / Driver: nvd3dum.dll / Description: NVIDIA GeForce GTX 260
- Texture Memory: 4069 ( Available Texture Memory: 4054 )