Really?
Here is the vote.
Here is the vote.
caravan size should be based on the party max of the character you send, not arbitrarily limited. If you send a follower capable of huge expensive armies you should wind up with a huge expensive caravan. stupidity should be punished but never prevented
This is THE solution.why not allow the player to choose the caravan size? larger caravan = more costs, less risk and less profit.
Look at this "thing". How about try to actually download the game and play?why are you *****ing about this? the issue that caused them to be an easy target has been fixed.
keep in mind that smaller parties move faster on map and thus can avoid threats.
Caravan size should stay as is, but be able to be increased by hiring caravan guards which come with some additional upkeep costs.
Yes I agree with you. They never should have rolled out a bandaid fix in the first place and taken more time to implement a proper system, similar to my proposed one or not. I dont know why they even felt the need to rush a "fix" for this when more pressing matters are at hand.Let's say I agree. And there could be many other good suggestion like limiting the area where caravan can go. But the problem is, it takes time and effort to add these functions. And right now they're forcing everyone to not using caravan by this "smart tweak". And btw, if you choose to let it stay 30, they won't care if you added something else like it should give you the chance to increase the troop size by paying extra. They just take it you want it remain 30. They're just stubborn and that's the reason.
The "test" they claim have done was hilarious. The bandits party size grows and all the lords are just completely focused on enemy faction. Obviously they didn't observe that. Or the "test" was just an excuse.
I again tested latest situation by forming 3 different caravans at game start. I give my character 3 caravan forming cost money by cheat and formed 3 caravans, one at Aserai town Quyaz, one at Sturgia town Omor and one at Khuzait town Chaikand. Only one is destroyed at day 15. After 10 days past from the day it is destroyed I formed another caravan from same town. In total I formed 4 caravans. The latest one I formed and two of first three caravans survived at the end of first year. They all bring me 114K, I payed about 30K for caravan wages. In total I ended year with 96K of money just doing nothing but waiting in a town (some money remained from initial money cheats thats why my end money is not fit perfectly). Also still I have 3 caravans running probably they will bring me another 100K until they are destroyed.
Of course situation can change in late game (where bandits are 3x powered) or if you have lots of enemies or if you executed lots of lords in Calradia and if bandits are overpopulated however I made another test this morning in late game (year 1093) too. Situation was not so different, a bit risky than this. Some players get used to earn much from caravans (1K daily for long years like 400 days in total 400K from one caravan) however these caravans are not supposed to feed your armies. These are side mechanics. If you do not like new numbers and risks you do not have to form them. They were so OP before after nerf they are still good, if you see no value you do not have to form them. If player swims in money game become not challanging. We are also aware of lord battles are so easy and give tons of loot they will be fixed too. Different people are responsible from different parts. We are not trying to make game so hard but it should be reasonable not so hard not so easy.
I know game has missing features, some perks are not working, there are less quests less diplomacy options, war peace mechanics are a bit basic currently. Here lots of people are working for a better game in weird world conditions and everybody has their own responsible areas. Any of us cannot fix problems out of our responsible areas. I am trying to make parts which I am responsible better. If you need other things to be fixed before balancing / trade issues you need to reach people responsible from these parts, they are all aware of problems and working hard too. I am here sharing developments with you and getting your ideas / feedbacks to create a better and balanced trade systems.
Any changed formula or game rule is not final point currently. We will collect datas watch gameplays and do needed adjustments in next patches if needed.
We know you want more micro management at parts you are spending time at game. All ideas will be evaluated. According to priority and time we will schedule and implement some of them.