We know you want more micro management at parts you are spending time at game. All ideas will be evaluated. According to priority and time we will schedule and implement some of them.
First of all, thanks for your interactions on the forum. I can't imagine how daunting it must be with the massive numbers and feedback you're getting right now. Just never doubt that despite much of it being harsh in some places, my own included, we're appreciating what you're doing and what you're trying to create here.
Secondly, I know my opinion on caravan balancing is basically useless, since I've never used them before or after the patch, but it's exactly the reason I'm writing in the first place. My issues with caravans was exactly the lack of micro management, or management at all, of caravans in the first place.
If there were some way to actively influence the size of the caravan, their destinations, or even just a generalized budget to assign to them, I'd be much more interested in engaging with the mechanic at all. Granted, it would be possible to say that protecting your caravan manually is some form of player interaction, but that's not really reasonable to expect to be fun or profitable no matter how the income of caravans is tweaked. Is there any chance at all that the whole system gets an overhaul from being so passive? Maybe have the player supply the troops of the caravan manually?