SP - General VOTE: Drop-in battles PLUS choice whether to make that battle count for campaign

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To increase the amount of player interaction and overal increase the amount of fun+meaningfull battles there should be the possibility to have drop-in battles when you're facing someone in a campaign and afterwards the player who created the drop-in battle could be allowed to decide whether to use the result of that battle for the campaign (maybe add a difficulty switch for that) or play the battle again against AI. I think that would make for some awesome encounters, tactics and better fought battles.
 
Game is broken enough, lets wait a year and a half before going into this.

But you agree it would be awesome?. ^^

Basically I played this game in 1.0.x branch and it was fine. Most battle problems seem to be introduced with 1.1.0, as well as economy.

Drop-in battles would be really cool to be able to have more immersion during battles as human tactics would certainly make for better gameplay.
 
I think that if this is ever considered, it should be something that will only ever be attempted in like 2 years time. Before that, don't even try it.
 
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