This has to be near the bottom of my personal list, but I figured I'd make a thread as I haven't seen one yet. And maybe different devs are in charge of sound design compared to combat/equipment/classes/ect.
Some of the voice lines are confusing because they sound from predetermined directions. You will often not have a teammate from where the voice appears to be generated from.
These make sense in Siege but don't make sense in Skirmish.
I'd rather that they just be removed from Skirmish as:
Some of the voice lines are confusing because they sound from predetermined directions. You will often not have a teammate from where the voice appears to be generated from.
These make sense in Siege but don't make sense in Skirmish.
I'd rather that they just be removed from Skirmish as:
- It's weird to have "ghost" teammates
- Voice lines imitating your teammates is strange when Skirmish should have VOIP regardless
- Sometimes capping a flag can be expected, intended, or completely irrelevant, and you have a voice line shouting in your ear that it's the end of the world