Villages, food and the great unknown

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Now that the disappearing cattle bug has apparently been fixed, why can't the villages, at least, be set to have more food available for purchase? I ask this after visiting 12 cities and 23 villages before finding one vat of butter and I'm only on day 116. After that, the search gets really hard. Meanwhile 12 villages had oil for sale; oil, which cannot be produced in villages and will never be bought from them since their price for it ranged from 527 to 602. Other villages had tools, leatherwork, wool cloth, linen, all of which they might have, but they would have procurred them from cities where they are manufactured.

I realize not every village can produce fruit, cabbage, grain, fish or honey, but every village I've seen lately has lots of cattle. so beef, dried beef, cheese and butter should be relatively plentiful. I appreciate the morale benefits of multiple food items in my inventory but I feel the use of perishable food items is unnecessary micro-management, although they are good for feasts where they never spoil. Still, several times per game, I'm off on world wide foraging missions for non-perishable items which seem to become increasingly scarce.
 
*whispers lowly* You can put perishables in the Diplomacy party inventory (in camp) and it doesn't spoil, but don't tell any of the developers.

I haven't been having any problems with finding food but now that I think about it dried beef and cheese have been more rare. Butter has always been rare for me.

My troops and I tend to rely on bread and dried fish, leading to some unsavory nicknames from peasants about the smell of our breath.
 
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