Village's and game dynamics

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HockerTJ

Sergeant
Greetings all, I've been playing for a while now but this is my first post, I used the forums a lot and love the all the mods. I have no idea how to mod, I've done some the tweaks the magelord posted, love them! but most of this seems over my head and beyond my attention span.

My question is this: has anyone tried or done a mod in which you can fortify a village so that it can be defended and used like a castle or town? I think this would add a lot of value and practical use to the village. I had played one mod where you could station troops in the village and upgrade the village elders but I while in the village and attacked it made no difference... the troops didn't help... lame and once the you 'retired them in the village' your troops you didn't have to pay for them anymore but you couldn't use them either... great idea, but I think stepping up the use and viability of the village would change the dynamics of game play...
On that note why can't we capture a village by itself? there are lots just sitting around and in reality the bandit make use of them, why could we say move in set up shop build it up and start our rule from there...
One more thing... there seems to be a lot of wasted space... top left corner (north west) by the nords... cross the river build a fort so that you can horde troops or gear or start a slave run village with your prisoners... make some money...

Just some thoughts please let me know if I have missed something, i have used the search function, so don't be a prick and point it out...
 
I like the idea of captureing villages, but like you i have no idea f thats even possible. If it is can someone please post a link.
 
I think there was a mod called Dionisia...or something like that.  It was before they had developed common use of villages in Mount&Blade though.  It let you create an entire village out of nothing, and eventually a well defended and productive castle which could be attacked...so, I imagine it can be done, but it would be a lot of work.  You would have to make different scenes based on the level of upgrades to the village, for every single village in the game, I think, although it's been a while since I've modded...so it may be easier now.  I do think it would be a nice touch to have more dynamic village upgrades, and ones which actually appear.

-Grocat the Coital Christmas Cock
 
Yeah, you too. I actually find it funny that Grocat accidentally described wickedshot's mod to the letter :wink:
 
AWESOME! Thanks alot! I am going to check this out right now, even if it is 12pm! :smile: let you know what I think later!
 
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