For some reason 3 towns (added by me) have village elders instead of guild masters, the problem is those guild masters are present in module_troops
["town_51_mayor", "Guild_Master", "{!}Guild_Master", tf_hero|tf_randomize_face, 0,reserved, fac_neutral,[ itm_fur_coat, itm_woolen_hose], def_attrib|level(2),wp(20),knows_common, man_face_middle_1, mercenary_face_2],
["town_52_mayor", "Guild_Master", "{!}Guild_Master", tf_hero|tf_randomize_face, 0,reserved, fac_neutral,[ itm_fur_coat, itm_leather_boots], def_attrib|level(2),wp(20),knows_common, man_face_middle_1, mercenary_face_2],
["town_53_mayor", "Guild_Master", "{!}Guild_Master", tf_hero|tf_randomize_face, 0,reserved, fac_neutral,[ itm_fur_coat, itm_leather_boots], def_attrib|level(2),wp(20),knows_common, man_face_middle_1, mercenary_face_2],
["town_54_mayor", "Guild_Master", "{!}Guild_Master", tf_hero|tf_randomize_face, 0,reserved, fac_neutral,[ itm_fur_coat, itm_leather_boots], def_attrib|level(2),wp(20),knows_common, man_face_middle_1, mercenary_face_2],
How can i fix this ?
["town_51_mayor", "Guild_Master", "{!}Guild_Master", tf_hero|tf_randomize_face, 0,reserved, fac_neutral,[ itm_fur_coat, itm_woolen_hose], def_attrib|level(2),wp(20),knows_common, man_face_middle_1, mercenary_face_2],
["town_52_mayor", "Guild_Master", "{!}Guild_Master", tf_hero|tf_randomize_face, 0,reserved, fac_neutral,[ itm_fur_coat, itm_leather_boots], def_attrib|level(2),wp(20),knows_common, man_face_middle_1, mercenary_face_2],
["town_53_mayor", "Guild_Master", "{!}Guild_Master", tf_hero|tf_randomize_face, 0,reserved, fac_neutral,[ itm_fur_coat, itm_leather_boots], def_attrib|level(2),wp(20),knows_common, man_face_middle_1, mercenary_face_2],
["town_54_mayor", "Guild_Master", "{!}Guild_Master", tf_hero|tf_randomize_face, 0,reserved, fac_neutral,[ itm_fur_coat, itm_leather_boots], def_attrib|level(2),wp(20),knows_common, man_face_middle_1, mercenary_face_2],
How can i fix this ?