Version in Development: 0.2

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cwr

This thread is a work in progress.

This version will feature much more interesting factions, a new map (not Oranos anymore) and hopefully a crash free experience, as I know crashes were an issue in the previous version.

MoaL is being completely remade for 0.2, with many features being ported. The current features are:
Additions to 0.1 Backstory
New scenes
New scene props
New factions
New map
New races
New items
New Bandits
Unique Mercs for Each Faction
A few unique locations
Tavern fight organizers
No random crashes!

I will attempt to add each feature to this list as I port them.

Lake town: (A new faction's city)
K5kXe.png

Galshak Orcs against the Amador Tribesmen:
a9GNh4b.jpg

New crater ground texture (replaces steppe)
LFQ7SPd.jpg

Mahar Desert Empire vs. Ivealin Republic
Awyst4v.jpg

Work in progress campaign map:
deNhvFL.jpg

In-game screen of map:
9Xoaa60.jpg
 
Also dude, try not to make the mod too big in graphics and etc, I want to enjoy this mod without FPS problems and CTDs and so do others :grin:
Keep up the god-like work man!
 
Great to hear!  I'm late to both M&B and Warband and JUST getting into mods now, and I can't believe the dedication and creativity on display.  Can't wait till you get the new version up and running.  Looks awesome. :shock:
 
d6ii6h8.jpg
(ignore the placeholder outer terrain)

I am thinking I should add a glass dome sort of thing, does anyone have any opinions one way or the other on that? :smile:
 
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