Version 1 of M&B and mods...

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demize2010

Veteran
I'm sorry if this has been posted about already - the search in the forum didn't bring back any results for me on the related key phrases.

Does anyone have any idea what kind of damage modders can expect in v1?

I'm assuming that the module system should change very little from here on in... having presumably been developed so that Taleworlds can use it to build new content for their game before final release.

If this is the case then can we expect there simply to be new operations and work arounds present in the new version of the module system?

Should we fear release day?
 
With just about every other beta release, there have been drastic changes and improvements. I'm not sure what to expect from v.1.0, but I imagine it will be similar to the changes between v.0.800 and v.0.890. Armagan stated that they will continue to offer updates and beta releases of the game after v.1.0 is released, though.
 
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