Can't wait for MS to be out
.
- In multiplayer, Khergit troop stats have been rebalanced to make them more viable.
-> Finally...
- Lots of new operations, flags and trigger types have been added for the benefit of modders.
->
- Troop AI for selecting alternative weapon mode has been added.
-> Nice addition, but done by Caba already
- In multiplayer server filtering, "Compatible with version" checkbox has been renamed as "Compatible with module" and now it checks for both module and its version.
-> Never understood why this wasn't done in first place...
- Core resource files and shader files have been made modifiable.
-> Yay! I'm guessing this only means the addition of post-fx? Or more?
- Memory usage for resources and navigation meshes have been reduced.
-> Makes Xeno a happy man!
- Face generator system now supports multiple meshes to apply deforms.
- Playing sounds from hard drive option has been added for module system.
- Network data priority values have been updated.
-> Anyone know what these means??