Version 1.004 Update Released!

正在查看此主题的用户

状态
不接受进一步回复。

Vincenzo

Count
Hello there guys, Just the second full patch is ready for you.

If your game is on steam it will be auto updated!


Version 1.004 changelog

Bug Fixes
- Admin chat no longer switches between universal and inter-admin when using the letters “I” or “U” in a message.
- Fixed a problem where some horses changed colour when your distance to them changed.
- Players hit by a firearm now properly play a bullet hit body sound.
- Fixed problems with defender lives counter in Siege mode.
- Fixed issues where the respawn counter did not get displayed, or did not disappear after spawning.
- The French translation no longer causes crashes when accepting a duel.
- You can now construct a fence when building upon other scene props.
- The server console no longer returns a wrong input error when you set a variable to the same as its current value.
- Map placed rocket launchers now respawn the next round when picked up, as they should.
- Fixed a bug that caused certain destructible objects to be possible to walk through the next round if destroyed.
- Fixed all the missing strings from the German and French translations.
- Bots in Commander Battle should (hopefully) charge now when a player disconnects.
- Fixed teleport problems with the siege gamemode, when the fort wall gets hit.
- Low damage melee hits will now only generate “thump” sounds and no blood splash sounds.
- In the Duel gamemode, you will now no longer regain health when you kill a horse.
- Particle and sound effects placed by mappers will now always emit their effects, as they should.

Performance
- Rewrote siege spawn code to greatly improve performance on the server CPU.
- Further improved the performance when having bonuses enabled.
- Improved client side frames per second with explosions and destruction.
- Reduced the long wait when a new map is loaded on the server.
- Generally improved overall server and client performance and reduced lag.
- Reduced overall memory usage and reduced startup loading time slightly.

Game Balance
- Russian Jägers can now choose to use a cavalry musket instead of the rifle.
- Lowered the cannon accuracy slightly.
- Doubled the health for doors.
- Increased the damage for all swords.

General Changes
- Added a new map: Hungarian Plain
- Various updates to maps, fixing bugs and improving performance.
- Round time in Battle mode now starts after the first player has spawned, to allow slower clients to spawn within the 30 sec spawn window.
- Made Toggle Walk a configurable game key, in the place of the Warband native zoom key.
- Equipped the Russian Jäger NCO with a firearm.
- Added a full Russian translation.
- Added preview images for Fort Boyd and Fort Lyon in the admin panel.
- Stray horses will now not run away anymore, unless they take damage.
- Added anti-cheat protection for the zoom exploit.
- Added an icon on the Conquest flag selection map, showing your current position.
- The player beacon icon is now located a bit above the player.
- Changed the maximal defender lives that admins can set for siege from 5 to 10.
- Added a Open/close caption to the doors.


Map updates specified:
Fort Willsbridge
- Made adjustments to the map to fix latency related issues
- Made adjustments to the map to improve FPS
- Fixed several gaps between the fort walls
- Fixed a bug with the defenders spawn points
- Re-structured the siege ladders to promote more linear gameplay
- Added rockets and cannons on the attackers side
- Disabled spawning with rockets and cannons

Fort Lyon
- Fixed a bug where players could spawn inside a house and was unable to get out
- Fixed a bug where players could get stuck between walls at the back of the fort
- Adjusted siege mode spawns
- Replaced certain props to improve the overall look of the fort
- Placed a single destructible prop in front of the gate to balance gameplay

Fort Boyd
- Fixed a bug where players could jump on a house from the fort walls

Fort Whittington
- Fixed a bug with the defenders spawn points

Fort Fleetwood
- Fixed a bug with the defenders spawn points

Hougoumont
- Made adjustments to the map to improve FPS

Arabian Harbor
- Adjusted battle mode spawns

Roxburgh
- Made adjustments to the map to improve FPS

Spanish Village
- Made adjustments to the map to improve FPS

Wallonian Farm
- Made adjustments to the map to improve FPS


Client patch: (Needs 1000 installed!)
http://download.taleworlds.com/mb_warband_napoleonic_wars_upgrade_1000_to_1004.exe

Server patch: (Needs 1000 server version!)
www.flyingsquirrelent.eu/mb_warband_napoleonic_wars_server_patch_1004.zip

Client full installer:
http://download.taleworlds.com/mb_warband_napoleonic_wars_setup_1004.exe

Server full installer:
http://download.taleworlds.com/mb_warband_napoleonic_wars_dedicated_1153_nw_1004.zip



Warband Patch 1.153
Common:
- Troop AI for choosing weapon for different situations has been updated.
- Ranged troop AI not being able to choose a target under certain circumstances bug has been fixed.
- New operations for modders.
- Some fixes and operation enhancements for modders.

Single player:
- Town economies are now more balanced.
- Several other bug fixes.

Multiplayer:
- Two new multiplayer maps have been added: Canyon and Desert Town.
- HTTP communication has been rewritten due to connection issues reported by players.

Client patch: (Needs Warband 1100 installed!)
http://download.taleworlds.com/mb_warband_upgrade_1100_to_1153.exe

Client full installer:
http://download.taleworlds.com/mb_warband_setup_1153.exe
 
Fanceh!  :smile:

Edit: Sucks that no servers I can find are updated. :sad:
Edit 2: Hows abouts I use my brain and join official. :grin:
 
Note that the non-steam version needs 1.153 Warband to play Napoleonic Wars, that patch is still being uploaded by Taleworlds... so hang tight!
 
Admiral, Our uniform modeller is very sick and in the hospital, that is why there are no updates in that section.
 
Heres the new map zoomed out for those who are downloading. Its quite big:

21Bg9.jpg

Also, I hope Admiral recovers.
 
"Game Balance
- Russian Jägers can now choose to use a cavalry musket instead of the rifle.
- Lowered the cannon accuracy slightly.
- Doubled the health for doors.
- Increased the damage for all swords."

tumblr_kwv4wl10bU1qzvu53o1_500.png
 
It may just be me, but now, the Colour Bearer for the "21-y Yegerskiy Polk" Doesn't have a flag anymore, and also spawns with no cartridges.

None the less, the new map looks great!
 
状态
不接受进一步回复。
后退
顶部 底部