Version 0.701 is ready

Users who are viewing this thread

Hi,

I want to thank all the players who provided feedback and detailed bug reports for version 0.700. I tried to fix the bugs mentioned on the forum and I hope version 0.701 will be more stable.

Here's the changelog for version 0.701:

Fixed troop raise quest bug: (Opcode = 20060)
Fixed horse fetching bug: (Illegal lvalue in statement; Opcode 20033)
Fixed sending companions to four ways inn bug: (Opcode = 20100)
Fixed instant re-attacking after attack has been parried.
Removed items from the chest in Zendar tavern.
Merchants are stocked with higher quality items now.
Only ranged troops carry bolts and arrows now.
Damage and range of bows and crossbows is reduced by 25% under rain.
Ranged Troop accuracy is reduced by fog and darkness.
Horses run slower under rain and at night.
Removed Armor skill
You no longer need to fight the kidnapped girl in the kidnapped girl quest.
Fixed quest XP awards.
Game brings up a verification dialog if you attempt to retreat an arena fight.
Fixed amount of gold looted from parties.
Reduced ruggedness of battlefields a little bit.
Experience gain from training skill increases non-linearly again.
New hand armor: Mail mittens
A few other fixes and improvements.

Please note that your existing savegames will not be compatible with this new version (Including those created with 0.700)

You can download the upgrade patch here:
http://www.taleworlds.com/download/mountandblade_0701_upgrade.exe
 
Mail mittens! Now all I need is is a little pink bow to complete Marnid's ensemble!!!

Awesome work, keep it up.
 
wow, my deepest respects.. I would not have expected another patch that fast! Thanks a lot, o great master!
 
UH OH!!!! I'm fairly certain that I didn't imagine this, but my squire started out with 14 strength! And otherwise normal stats! Is this a "feature" or a bug?
I would post my screenshot... but I can't figure out how rapidshare is supposed to work.

*Took down screenshot

And BTW I've assigned points to intelligence and agility, too, but none to strength, it definately started at 14.

This appears to be a new feature, not a bug: I tried making a hunter and he started with 13 agility. I guess this is to help us specialize earlier on?
 
Uh-oh is right. I just quickly tried it out and when I quit the game...

You guessed it. My computer rebooted. Say hello to mr. ctrl-alt-delete again every time you want to stop playing. :neutral:
 
armagan said:
Please note that your existing savegames will not be compatible with this new version (Including those created with 0.700)

Armagan, I know others have addressed this issue specifically for the 0.700 upgrade, but I think it may be appropriate to bring it up here...

Will all future upgrades invalidate save games from previous versions? I know this is a loaded question with that big "ALL" word sitting in the sentence. However, I am more of a casual gamer than probably most on the forums and I was just wondering how casual I should remain in playing M&B until 1.0 is released.

Another loaded question is: Do you have a goal or idea when 1.0 will be released?
 
Back
Top Bottom