Version 0.700 is out at last! (Phew, I wasn't exactly sure I would ever be able to say that =P. )
Millions of thanks to you folks for your patience and support while waiting for the new version. Really, it is great to develop this game together with you.
And now, without further ado. here is the changelog for version 0.700:
Enjoy!
Millions of thanks to you folks for your patience and support while waiting for the new version. Really, it is great to develop this game together with you.
And now, without further ado. here is the changelog for version 0.700:
- A lot of code has been re-written internally. Many things that were hard-coded into the engine are data driven now, so that both modders and us can work on those as needed.
- New Terrain types: snow and steppe.
- Terrain fits map position. Hilly near mountains, many trees in forests etc..
- New and improved weather model.
- Improvements to the face generator.
- Bastard sword can be wielded one-handed now.
- Hunting crossbow and light crossbow can be reloaded on horseback.
- Made melee combat AI more challenging.
- You can now store stuff in the chest in Zendar tavern.
- Added gloves item type and the corresponding slot in inventory window.
- An extra skill point is granted for every two points invested in intelligence now.
- An extra hit point is granted for every two points invested in strength now.
- You can no longer upgrade troops over five levels higher than your current level.
- Numerous bug fixes.
- Savegames are written in a seperate folder for every mod now.
- Lots of other stuff I forgot to add to the changelog when I worked on them and can't remember now...
Enjoy!