Hi,
Here is yet another release with minor fixes. I mostly tried to fix the problems mentioned in the forums, so many thanks to everyone who have been active, bringing up and discussing issues and making suggestions.
It will be possible to continue your saved games if it was started with version 0.620 or above.
It's 2:12 AM now and I am going to bed. I hope I haven't screwed up anything with the new version. If I have... well, I'll think about that in the morning. Anyway, enjoy the new version, and... don't stay up too late yourselves.
Here's the changelog:
------------------------------
Knights and horsemen will correctly have horses.
Turning off particle systems will disable blood.
Player can now block shield without a weapon equipped
Fixed mismatching body skin color with some female faces.
NPCs will wield shields with thrown weapons
Added effects for watered-steel modifier
Party templates are now initialized correctly.
Updating throwing weapon animations so that left arm will not block your vision in first person view.
Fixed bug where You go to the loot screen if you talk to a non-hostile party whose members are all wounded.
Each point of strength adds 1/3 to damage again.
Attacks will do less damage if they land too early and more damage if they land later.
Smaller parties are now more difficult to spot at long distances.
Fixed floating in the air bug when you press and hold attack and dismount horse.
Fixes to Combat AI:
Archers take up melee weapons as soon as enemy is near.
Horsemen are less inclined to attack on their own if ordered to hold or follow
Ranged troops do not try to shoot targets further than the range of their weapon.
Riders slash to their left more efficiently.
Fixed position of arrow striking shield sound
Capitalized NPC names,
Capitalized town Names.
Here is yet another release with minor fixes. I mostly tried to fix the problems mentioned in the forums, so many thanks to everyone who have been active, bringing up and discussing issues and making suggestions.
It will be possible to continue your saved games if it was started with version 0.620 or above.
It's 2:12 AM now and I am going to bed. I hope I haven't screwed up anything with the new version. If I have... well, I'll think about that in the morning. Anyway, enjoy the new version, and... don't stay up too late yourselves.
Here's the changelog:
------------------------------
Knights and horsemen will correctly have horses.
Turning off particle systems will disable blood.
Player can now block shield without a weapon equipped
Fixed mismatching body skin color with some female faces.
NPCs will wield shields with thrown weapons
Added effects for watered-steel modifier
Party templates are now initialized correctly.
Updating throwing weapon animations so that left arm will not block your vision in first person view.
Fixed bug where You go to the loot screen if you talk to a non-hostile party whose members are all wounded.
Each point of strength adds 1/3 to damage again.
Attacks will do less damage if they land too early and more damage if they land later.
Smaller parties are now more difficult to spot at long distances.
Fixed floating in the air bug when you press and hold attack and dismount horse.
Fixes to Combat AI:
Archers take up melee weapons as soon as enemy is near.
Horsemen are less inclined to attack on their own if ordered to hold or follow
Ranged troops do not try to shoot targets further than the range of their weapon.
Riders slash to their left more efficiently.
Fixed position of arrow striking shield sound
Capitalized NPC names,
Capitalized town Names.