Don't want to start a new thread to post my opinions, so since I started playing from ver 0.240 (yesterday), I'll post here.
First thing that comes to my mind is travelling speed. It's way to slow, when you set up a course to a distant city, it takes ages to get there. There should be some sort of "speed up the time button".
Second thing are the cities. I realise you guys have put a lot of work to make them the way they are, but it's simply not working IMO. Much better solution would be to make some sort of "city screen" with tabs corresponding to each merchant, trader, city lord etc. As it is, those cities are compleatly unnecesary, and even thought they are small, and running around them does not take much time, I still say it is unnecesary. Unless of course you plan to expand them a little more, give every city a unique look or something like that.
Next thing that is necessary is possibility to give horses to your mercenaries. I know they sometimes take horses from the battlefiled, but I would like to be the one who decides who gets the horse. So there are no situations like in my current party, where militia dude is riding a horse, while knights run around on foot.
You guys could also came up with wider veraity of weapons. I decided I wanna play with sword and shield, but even though I'm lvl 16 right now, the best one handed weapon I could find was watered down scimitar, and it's only a little better then the basic sword I got at the beggining of the game.
This game would be like 5X better, if you could get rid of the nasty limit of units during battle. Can you imagine how sweet would it be, if you could lead like 50 men AT ONCE against another party of 50? Now that's a regular battle, an it would really OWN.
Another annoying thing is that almost all battlegrounds have way to many hills and valleys. Sure, when you're fighting in mountains, that's understandable, but those battles that occur on the flat lands should happen on a flat ground, instead of hills all the time. A bigger veraity of settings would be a good idea to. Why not make some winter settings in the north and desert settings on the south?
Overall, I have to say I like it very much, ther's something extremally satisfying in cutting down some sucker with one, perfectly placed sword swing.
Game crushed to desktop with some C++ error message once, but that's not a biggy.
Keep up the good work.
Oh, and the in game music in really great, did you guys made it yourselfs? It really fits the setting perfectly
