@DrunkenFrenchman Yep keep the suggestions coming, there's limits to what I can implement but there's no harm in hearing them
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@Petro Yeah
, my first modding was helping out with his repolished mod, so a little reference to that.
Changes for next version (not uploaded yet):
-Added visiting mercs to lairs.
--Includes cantabrians and asturians.
--Looter mercs with randomised equipment (cheap but variable, I love these guys).
-Lair recruiters usually give lower-tier troops now, chance of higher tier guys.
-You lose relation with a faction when your created bandits attack them.
-Tweaked ship-stealing mission, now toggle ship between sailing/landing mode.
--Can use this to have your men bring it back if you fall off in the escape.
-Integrated my extra painted Pictish armours.
@Petro Yeah
Changes for next version (not uploaded yet):
-Added visiting mercs to lairs.
--Includes cantabrians and asturians.
--Looter mercs with randomised equipment (cheap but variable, I love these guys).
-Lair recruiters usually give lower-tier troops now, chance of higher tier guys.
-You lose relation with a faction when your created bandits attack them.
-Tweaked ship-stealing mission, now toggle ship between sailing/landing mode.
--Can use this to have your men bring it back if you fall off in the escape.
-Integrated my extra painted Pictish armours.

