Vaegir Rules, Swadia... not so much.

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well all i can say is that the sharpshooters are the best damn units in the game, and i always have hard time beating them unless i have a really good shield.
suffice to say, i go for the swadians with almost every character. better equipment + the crossbowmen = slaughtered vaegirs.
 
phhh, hired blades are about as good as a swad knight, SWORD SISTERS! now those chicks kick sopme serious ass
 
sword sisters are not as good anymore... first of all they are moounted, and with a saber wich makes them inferior cause of the short reach, they weere better on ground with the crossbows making em a skirmish unit taking down 1-5 units before i can hit the charge button and triumph. for the glory of swadia
 
No helmets or shields make sword sisters rather inferior...if they do a lucky charge tho, they can still slaughter several, but in the end, one or two hits to the head and byebye...
 
I wouldn't limit this to sword-sisters...

-less-than-optimal combat ai
- limited command ability
- lots of rough terrain


all mean that the only two options really available are an all-out-attack or holding a defensive position, and if you now figure in the terrain and the general ineptitude of ai cavalry when compared to ai infantry as well as the potential for hard-hitting ranged attacks fromt that infantry, it shouldn't be hard to conclude that:

defensive ranged troops with decent melee abilities>*;unless caught on an open plain, but that hardly happens, and even if it does you can normally redeploy your troops to a more favourable position before the enemy cavalry can hit you

The fact that the ai will always attack also helps, because they'll just keep running into that killing-ground you set up for them...

Now, if the AI used proper tactics and different types of troops could be given commands independently, this would be quite different, and combined arms would be much more useful than a one-sided approach...
 
Actually I fight with Swadian Knights and I think they are the best unit. If I have time I like to mix it up with Sword Sisters, but as a basis Knights are awesome.

I have them follow me from the beginning and attack the enemy. Works pretty good and you have a consistent casualty rate. When I use marksmen against black knights and "Hold Position" they just idle around and decide to hack a lil bit if a knight happens to pass by resulting in sometimes no, sometimes complete loss of my army. Knights, on the other hand, are awesome against foot troops now because they rarely get cornered. Against mounted units, well you have to help your troops almost like in a dogfight. Borcha and Marnid do well, too.

From time to time it is important to break off, have them hold position somewhere else and charge again using follow me. This way you can sweep through the enemy multiple times and not loose a single knight. If their riders follow you - good - they are alone then. The Infantry is too slow to pose any threat until you decide to attack again, just sweeping through them to the other side of the map.
 
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